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Morrimoyk
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Post subject: Buildings with 0 vision on flux points, does it work? Posted: Fri Jun 12, 2009 9:51 am |
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Joined: Wed Jun 10, 2009 12:11 pm Posts: 1
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Does a building with zero vision provide control to the space it sits on? It must be so, since otherwise some of the zero vision buildings would not be very useful, right?
I'm sorry if this is the wrong place to ask, but I could not find a general questions thread.
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Altren
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Post subject: Re: Buildings with 0 vision on flux points, does it work? Posted: Fri Jun 12, 2009 2:24 pm |
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Lead Developer |
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Joined: Mon Mar 31, 2008 9:55 pm Posts: 716 Location: Moscow, Russia
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No, they doesn't. And it was intended so. Buildings control territory that they can "see", but if buildings vision is 0 it see nothing.
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