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I think 20 seconds is a bit short for the turns as well,
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I tried playing this earlier but since I started this round way after other people there was alreadly lots of stuff on the board. As such the lag was very bad and it got stuck very frequently. Also my playing is not limited by the number of rounds but more the amount of time I have to make actions. I could do more with 60 rounds in 30 minutes than with 90 rounds in 20 minutes. Since my internet connection is slow right now this puts me at a pretty big disadvantage.
How about, we go and give an option, how many seconds we want before a turn ends, max at 40, min at 20? Would it screw up the persistant round with variable turn times?
Or how bout incresing the time to 30 secs?
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Edit: Ok, so limiting the game to 20 cards per domain would make those cards outrageously expensive. I change my mind. You know, I dont like the wilds as is and Im beginning to think its just better off seperate.
New custom cards JUST for wilds!!!
We add a new "wilds" tab, next to "army" tab.
You start with xxx phantom cards, which you can LOSE as per written above. They can be the same or similar to current cards, but only for wilds.
If we make exactly same cards(probably will at the start for some of em) then there shall be an option to convert said card from wild to army, or vice versa. Once per 3 days, to avoid abuse.