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CaveTroll
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Post subject: Prince of Deselation Posted: Sun Nov 08, 2009 1:43 pm |
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Joined: Mon Mar 23, 2009 10:20 am Posts: 235
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I think this card might be a little OP. Its ability to wreck damage from afar for ZERO flux if very strong, and since Chaos also has Crush of the Unknown it is no problem to put it behind enemy lines. Five move and four vision makes this a little too strong. I think this card can be fixed if its ability had a flux cost and is vision and move had been reduced.
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Uncas
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Post subject: Re: Prince of Deselation Posted: Sun Nov 08, 2009 5:01 pm |
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Joined: Sun Aug 30, 2009 11:09 pm Posts: 51
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I agree that the Speed and/or Vision can be reduced. I actually like the ability costing 0 flux though. I can see this card being problematic only because it's high speed allows it to easily set up it's ability. If it's speed were reduced, it would be somewhat reliant on other cards to set up it's ability, which I'm perfectly okay with. While Crush of the Unknown allows easy activation, Crush also allows you to drop big creatures like Demented Gangi right next to their base, which is likely to be just as devastating.
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PredatORC
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Post subject: Re: Prince of Deselation Posted: Sun Nov 08, 2009 6:54 pm |
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Joined: Sat Jul 04, 2009 7:27 pm Posts: 58
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I agree that it is too strong. I am not in the last beta, but as I rememeber, its ability can be used even if it is 10 far away from the nearest figure. It should have to see the target. That way it would be some protection against its really powerful ability. I like the ability for 0 cost but it would be good at 1 too.
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