We should be able to have a button called "Call it a Tie"
Both players can accept, and nobody gets anything but a phantom. No ranks change, ladder or anything. This button's purpose is best used when someone has to leave, but it's not fair to just resign, say, when there's a huge difference in rank.
Sunyaku
Post subject: Re: Calling it a tie
Posted: Tue Jan 05, 2010 1:25 am
Joined: Sat Nov 01, 2008 2:51 am Posts: 584 Location: Madison, WI
I agree this would be a nice feature.
You'd have to both agree to it though, just like the pause button. And you couldn't use it in ANY tournament play, because it would screw up brackets or cause nasty delays... so it would only really be useful in ladder... or other more 'friendly' games.
You'd have to both agree to it though, just like the pause button. And you couldn't use it in ANY tournament play, because it would screw up brackets or cause nasty delays... so it would only really be useful in ladder... or other more 'friendly' games.
Well,I kind of meant that both players should agree to it. Anyway, it's nice that someone already suggested this, but then think of this one as a reminder of how useful it would be.
noob_mexican
Post subject: Re: Calling it a tie
Posted: Sat Jan 16, 2010 6:46 pm
Joined: Sat May 30, 2009 10:31 pm Posts: 188
Zblader wrote:
Both players can accept, and nobody gets anything but a phantom.
Nobody gets anything but a free card that can be used in EC? This idea reeks of phantom farming.I get a buddy to play me 100 times, we submit to a tie every time, 100 phantoms in 20 minutes. Kinda ridiculous.
Zblader
Post subject: Re: Calling it a tie
Posted: Mon Jan 18, 2010 4:22 am
Joined: Thu Nov 26, 2009 4:10 am Posts: 829
noob_mexican wrote:
Zblader wrote:
Both players can accept, and nobody gets anything but a phantom.
Nobody gets anything but a free card that can be used in EC? This idea reeks of phantom farming.I get a buddy to play me 100 times, we submit to a tie every time, 100 phantoms in 20 minutes. Kinda ridiculous.
Thanks for catching me there, noob. Forget the phantoms.
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