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	<entry>
		<id>http://thefarwilds.com/wiki/index.php/Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://thefarwilds.com/wiki/index.php/Main_Page"/>
				<updated>2008-11-21T23:46:33Z</updated>
		
		<summary type="html">&lt;p&gt;Veratileladamri: Removed dots, fixed typos and grammar, added links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== How to Play The Far Wilds ==&lt;br /&gt;
[[Image:MassConfusion.jpg|left]]&lt;br /&gt;
&amp;lt;table align=&amp;quot;right&amp;quot; border=1 cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;7&amp;quot; &amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Battle Screen]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt; &lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Cards]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Player Status]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Turn System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Commands]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Glossary]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
The Far Wilds is a dynamic game. These are the basic rules but any of these can change or be overridden by various cards played throughout the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each player has an army that they bring into battle. Your army is composed of various cards that you pick out before the battle begins. You do this in the [[Army Building Screen]]. Once you start a battle players take turns moving units and playing cards until both players pass. Then the new round begins and you can move your units and play cards again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The object of the game is to be the first player to reach 20 Glory. There are many cards that allow you to gain Glory but the most common way to gain glory is to control more [[Flux|Flux Wells]] than your opponents. The person that controls the most Flux Wells at the end of any round gains 2 Glory.&lt;br /&gt;
&lt;br /&gt;
[http://thefarwilds.com/tutor/basic3/basic3.htm Quick Video Tutorial] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Control ==&lt;br /&gt;
[[Image:control.jpg|frame|left|Dwarven Hall, Flux Well and Area controlled by you.]]&lt;br /&gt;
Every Entity in the game is controlled by some player or is uncontrolled.&lt;br /&gt;
&lt;br /&gt;
Any Entity that you play from your hand is controlled by you.&lt;br /&gt;
&lt;br /&gt;
Spaces on the map are also controlled by players. The most common way to control spaces is with Buildings. Buildings give you control over any space they can see. If two players have Buildings that can see a given space that space is uncontrolled.&lt;br /&gt;
&lt;br /&gt;
You can see the area you control on the map. It is shown as a ring of your player's color.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
So you have downloaded and installed the game.  First off if you haven’t watched the video then check out &lt;br /&gt;
[http://thefarwilds.com/tutor/basic3/basic3.htm Quick Video Tutorial].&lt;br /&gt;
The video is 5 and a half min long, and gives you a very good example of the game play.&lt;br /&gt;
&lt;br /&gt;
The login screen:&lt;br /&gt;
&lt;br /&gt;
[[Image:TFWlogin.JPG|Login Screen]]&lt;br /&gt;
&lt;br /&gt;
You can register for an account by [http://www.thefarwilds.com/register.html clicking here]. Registering will automatically sign you up for an account on the [http://thefarwilds.com/forum/index.php forums].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The  Lobby ===&lt;br /&gt;
[[Image:Lobbyintro.JPG|The Lobby]]&lt;br /&gt;
&lt;br /&gt;
This is the screen you see once you log into the game. At the top you have three main tabs: Lobby, Army, and Market. The lobby is the main place to see all events. The left side shows the name of everyone who is logged on. Clicking on their name will pop up a menu where you can either send them a private message or trade with them.  The center of the screen is the chat screen.  On the right side you have a list of all games currently being played or waiting for a player (seen as a '''Join''' link next to a game).  You can play the computer by clicking the '''Join''' link by the ''vs. Computer'' under the '''Special''' section.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Market ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Marketinto.JPG|The Market]]&lt;br /&gt;
&lt;br /&gt;
The market is the place to aquire cards of your own. Gold is the currency of The Far Wilds. You can gain gold one of three ways. The fastest way is through the '''Purchase gold''' button. That will take you to a screen were you can buy gold in increments of 500. The second, much slower way, is to battle. For every battle you win you gain 1 gold. The third way is to participate in [[Tournaments]]. The amount of gold gained differs depending on the size of the tournament.  Once you have 150 gold you can buy a pack of 15 cards. Every pack of cards you buy will pop a window (see above image) and comes with 1 rare, 3 uncommon, and 11 common cards. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Army ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Armyinto.JPG|Army Builder]]&lt;br /&gt;
&lt;br /&gt;
This is where the magic of The Far Wilds happens. Once you have acquired packs of cards of your own you can make a deck.&lt;br /&gt;
&lt;br /&gt;
On the left side of the screen you have the cards that you own.  The right side is the list of cards you have picked to be in a deck.  The top area is explained below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Armybarintro.JPG|Center]]&lt;br /&gt;
 &lt;br /&gt;
Left to right: You can sort the ways you see the cards you have by types: Name, Domain, Type, and Level. This gives you different ways to see what you have.  The next is another way for you to separate your cards out.  You have the Universal, Sylvan, Mountainfolk, Dark Legion, and Elemental domains.  Then you go to the type of card: Spells, Buildings, Enchantments, and Creatures.  The last set of numbers is the tier of domain, or how many of the domains you must have out on the field to play the card.  The last set of buttons deal with saving, copying, or deleting decks that you have made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
One of the things you may want to know how to look for is the rarity of a card.  You can see this by the color of the small circle in the upper right side of your card.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery Caption=&amp;quot;Card Rarity&amp;quot; widths=&amp;quot;220px&amp;quot; heights=&amp;quot;150px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
Image:Commonintro.JPG|Common&lt;br /&gt;
Image:Uncommon.JPG|Uncommon&lt;br /&gt;
Image:Rare.JPG|Rare&lt;br /&gt;
Image:Legend.JPG|Super Rare/Legend&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Battling ===&lt;br /&gt;
&lt;br /&gt;
Now that you have the basics to the game, the last thing you need to know is the actual combat.&lt;br /&gt;
For the rules and playing the game itself, refer to the [http://thefarwilds.com/tutor/basic3/basic3.htm Quick Video Tutorial] and [http://www.thefarwilds.com/howto.html the How To page]. Before you create your own army try the default ones, they are very balanced and have good cards in them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Battle.JPG|Battle Lobby]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Good luck all! See you on the battlefield.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Domains ==&lt;br /&gt;
[[Image:Domains.jpg|left]]&lt;br /&gt;
There are several domains that you can construct your army from. There are 3 levels of expertise for each domain. Everyone starts the game with no levels in any domain. The higher the level you gain in a particular domain the more powerful cards you will be able to play from that domain. There are many ways to gain levels in a particular domain. The most common way is to build buildings that give you a level in that domain. For example each Grove you build will give you another level in the Sylvan domain.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;add picture of domain building&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Buildings ==&lt;br /&gt;
Buildings can normally be built in any space that you can see.&lt;br /&gt;
&lt;br /&gt;
If you play a building in a space you don't control that building isn't created immediately (with the exception of the first building played), it is placed as a construction site. Construction Sites take 4 rounds, without being damaged, to become the placed building. If a construction site is damaged it won't progress the next round toward completing the building. Also, Construction Sites don't leave ruins when they are destroyed.&lt;br /&gt;
&lt;br /&gt;
Buildings effect your control area. Building more buildings makes a larger area of control based on their Vision (see [[Cards]]). Some buildings also increase your domain level in their respective domain. Buildings have attributes like creatures, however movement rating and attack power do not apply to buildings.&lt;br /&gt;
&lt;br /&gt;
== The Cards ==&lt;br /&gt;
For a searchable list of cards [http://farwilds.110mb.com/cardlist.htm click here].&lt;br /&gt;
&lt;br /&gt;
This page has only been tested on the browsers:&lt;br /&gt;
* Google Chrome 0.3.154.9&lt;br /&gt;
* Mozilla Firefox 3.0.2&lt;br /&gt;
* Internet Explorer 7.0.5730.13&lt;br /&gt;
If it works on a browser not listed, please [http://www.thefarwilds.com/forum/ucp.php?i=pm&amp;amp;mode=compose&amp;amp;u=2623 send me a PM] on the forum with the browser and version.&lt;br /&gt;
&lt;br /&gt;
- [[User:Veratileladamri|Veratileladamri]]&lt;/div&gt;</summary>
		<author><name>Veratileladamri</name></author>	</entry>

	<entry>
		<id>http://thefarwilds.com/wiki/index.php/Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://thefarwilds.com/wiki/index.php/Main_Page"/>
				<updated>2008-11-21T22:20:38Z</updated>
		
		<summary type="html">&lt;p&gt;Veratileladamri: /* The Cards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== How to Play The Far Wilds ==&lt;br /&gt;
[[Image:MassConfusion.jpg|left]]&lt;br /&gt;
&amp;lt;table align=&amp;quot;right&amp;quot; border=1 cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;7&amp;quot; &amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Battle Screen]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt; &lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Cards]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Player Status]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Turn System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Commands]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Glossary]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://thefarwilds.com/tutor/basic3/basic3.htm Quick Video Tutorial] &lt;br /&gt;
The Far Wilds is a dynamic game. These are the basic rules but any of these can change or be overridden by various cards played throughout the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each player has an army that they bring into battle. Your army is composed of various cards that you pick out before the battle begins. You do this in the [[Army Building Screen]]. Once you start a battle players take turns moving units and playing cards until both players pass. Then the new round begins and you can move your units and play cards again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The object of the game is to be the first player to reach 20 Glory. There are many cards that allow you to gain Glory but the most common way to gain glory is to control more [[Flux|Flux Wells]] than your opponents. The person that controls the most Flux Wells at the end of any round gains 2 Glory.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
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.&lt;br /&gt;
&lt;br /&gt;
== Control ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:control.jpg|frame|left|Dwarven Hall, Flux Well and Area controlled by you.]]&lt;br /&gt;
Every Entity in the game is controlled by some player or is uncontrolled.&lt;br /&gt;
&lt;br /&gt;
Any Entity that you play from your hand is controlled by you.&lt;br /&gt;
&lt;br /&gt;
Spaces on the map are also controlled by players. The most common way to control spaces is with Buildings. Buildings give you control over any space they can see. If two players have Buildings that can see a given space that space is uncontrolled.&lt;br /&gt;
&lt;br /&gt;
You can see the area you control on the map. It is shown as a ring of your player's color.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
So you have downloaded and installed the game.  First off if you haven’t watched the video then check out &lt;br /&gt;
http://thefarwilds.com/tutor/basic3/basic3.htm.   &lt;br /&gt;
The video is 5 and a half min long, and gives you a very good example of the game play&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:TFWlogin.JPG|Center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
.&lt;br /&gt;
.&lt;br /&gt;
The log in screen, if you haven’t already checked out the forums,  http://thefarwilds.com/forum/index.php, &lt;br /&gt;
where you would have to create an account do so now.&lt;br /&gt;
.&lt;br /&gt;
.&lt;br /&gt;
=== The  Lobby ===&lt;br /&gt;
.&lt;br /&gt;
[[Image:Lobbyintro.JPG|Center]]&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
This Screen is once you log into the game, at the top you have three main tabs, Lobby, Army, Market. The lobby is the main place to see what’s going on. The left side shows the name of everyone who is logged in, by clicking on their name you can either send them a private message or trade with someone.  The center of the screen is your chat where you can ask any questions see whos doing what and read announcements  like planned tourneys and events.  On the right side you have a list of all games currently being played. Or you can at the top of that list join a battle vs the computer.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
.&lt;br /&gt;
=== The Market ===&lt;br /&gt;
.&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
[[Image:Marketinto.JPG|Center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The market is the place to aquire cards of your own. Gold is the currency of The Far Wilds. You can gain gold one of three ways. The fastest way is through the Purchase gold button. That will take you to a screen were you can buy gold in incremints of 500. Second way much slower is the Battles, for every battle you do you gain 1 gold. Or you can do tournements, and gain different amounts of gold depending on the size of the tourney.  Once you have received 150 gold you can buy  a pack of cards. Every pack of cards you buy will pop a window like this up and comes with 15 cards inside 1 rare, 3 uncommon, and 11 common cards. &lt;br /&gt;
.&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
=== The Army ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
[[Image:Armyinto.JPG|Center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
.&lt;br /&gt;
This is where the magic of The Far Wilds happens. Once you have Aquired packs of cards of your own, you now own cards and can make a deck. &lt;br /&gt;
&lt;br /&gt;
First the basics of this screen. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Armybarintro.JPG|Center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Left to right. You can sort the ways you see the cards you have by types;  Name, Domain, Type, and Level. Just gives you different ways to see what you have.  The next is another way for you to separate your cards out. You have the Unaligned, Sylvan, Mountain folk,  Dark Legion, and Elemental domains.  Then you go to the type of card, Spells, Buildings, Enchantments, Creatures. The last set of clickable numbers is the Tier of your domain, this is how many of the domains you must have out on the field to play the card. The last set of buttons has to deal with saving decks that you have made. &lt;br /&gt;
On the left side of the screen you have the cards that you own. The right side is a close up of the card you have chosen. One of the main things you want to know how to look for is the rarity of a card.  You can see this by the color of the small circle in the upper right side of your card. Here is an example of all three.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery Caption=&amp;quot;Cards rarity&amp;quot; widths=&amp;quot;419px&amp;quot; heights=&amp;quot;305px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
Image:Commonintro.JPG|Common&lt;br /&gt;
Image:Uncommon.JPG|UnCommon&lt;br /&gt;
Image:Rare.JPG|Rare&lt;br /&gt;
Image:Legend.JPG|Legend (right?)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Battling ===&lt;br /&gt;
&lt;br /&gt;
Now that you have the basics to the game, the last thing you need to know is the actual combat.&lt;br /&gt;
For the rules and playing the game itself Refer to the Video from the front page. Befor you Create your own army try the default ones, there very balanced and have good cards in them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Battle.JPG|Center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Good luck all!!! See you on the battlefield&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Domains ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Domains.jpg|left]]&lt;br /&gt;
There are several domains that you can construct your army from. There are 3 levels of expertise for each domain. Everyone starts the game with no levels in any domain. The higher the level you gain in a particular domain the more powerful cards you will be able to play from that domain. There are many ways to gain levels in a particular domain. The most common way is to build buildings that give you a level in that domain. For example each Grove you build will give you another level in the Sylvan domain. &amp;lt;&amp;lt;add picture of domain building&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Buildings ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Buildings can normally be built in any space that you can see.&lt;br /&gt;
&lt;br /&gt;
If you play a building in a space you don't control that building isn't created immediately. It first becomes a construction site. Construction Sites take 4 rounds without being damaged to become the eventual building. If a construction site is damaged it wont make progress that Round toward completing the building. It will start to finish again next Round.&lt;br /&gt;
&lt;br /&gt;
Construction Sites don't leave ruins when they are destroyed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Buildings effect your control Area, building more buildings makes a larger Area of control. Some buildings also increase your Domian level in a given race. Buildings have attributes called the Figure attributes. However, normally, movement rating and attack power do not apply to buildings. The Area of control projected by a building is determined by its Viewing range.&lt;br /&gt;
&lt;br /&gt;
== The Cards ==&lt;br /&gt;
For a searchable list of cards [http://farwilds.110mb.com/cardlist.htm click here].&lt;br /&gt;
&lt;br /&gt;
This page has only been tested on the browsers:&lt;br /&gt;
* Google Chrome 0.3.154.9&lt;br /&gt;
* Mozilla Firefox 3.0.2&lt;br /&gt;
* Internet Explorer 7.0.5730.13&lt;br /&gt;
If it works on a browser not listed, please [http://www.thefarwilds.com/forum/ucp.php?i=pm&amp;amp;mode=compose&amp;amp;u=2623 send me a PM] on the forum with the browser and version.&lt;br /&gt;
&lt;br /&gt;
- [[User:Veratileladamri|Veratileladamri]]&lt;/div&gt;</summary>
		<author><name>Veratileladamri</name></author>	</entry>

	<entry>
		<id>http://thefarwilds.com/wiki/index.php/Player_Status</id>
		<title>Player Status</title>
		<link rel="alternate" type="text/html" href="http://thefarwilds.com/wiki/index.php/Player_Status"/>
				<updated>2008-11-21T22:15:15Z</updated>
		
		<summary type="html">&lt;p&gt;Veratileladamri: Fixed glory to win; added internal links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:PlayerStatus.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
This is the Player status. Your status is on the left. In this example you are grug and your opponent is Altren.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Flux''': This is how much Flux each player has currently. In this example you have 4 and the other guy has 6.&lt;br /&gt;
&lt;br /&gt;
'''Domain Level''': This is how what domain levels each player has. Right now you have 2 Dark Legion and your enemy has 2 Sylvan.&lt;br /&gt;
&lt;br /&gt;
# Cards in Hand: In this example you have 6 and he has 7.&lt;br /&gt;
&lt;br /&gt;
'''Other Player's Last Action''': This is the last action performed by your opponent. In this example he used his Trunk Hermit to attack your Ghost Crypt. You can mouse over these icons to get details of what did the action and what it did it on.&lt;br /&gt;
&lt;br /&gt;
'''Glory''': This shows how much Glory each player has. The first player to get 20 glory wins the game. Whichever player controls the most flux points at the end of the turn gains a Glory. Above you have 0 Glory and your enemy has 4.&lt;br /&gt;
&lt;br /&gt;
'''Current Player Glow''': Whoever's turn it is will be highlighted with this glow. You can still build actions when it isn't your turn but they wont take effect until it is your turn. See [[Turn System]].&lt;br /&gt;
&lt;br /&gt;
'''Action you are Building''': This is the action you are currently building. It will show the icon of the thing you are causing to act and the action's targets. Here you are building a Bone Fortress in the plains.&lt;br /&gt;
&lt;br /&gt;
'''Pass Button''': You can use this button to toggle between the Passed and Unpassed state. When both players have Passed the next round starts. See [[Turn System]].&lt;/div&gt;</summary>
		<author><name>Veratileladamri</name></author>	</entry>

	<entry>
		<id>http://thefarwilds.com/wiki/index.php/Battle_Screen</id>
		<title>Battle Screen</title>
		<link rel="alternate" type="text/html" href="http://thefarwilds.com/wiki/index.php/Battle_Screen"/>
				<updated>2008-11-21T22:11:18Z</updated>
		
		<summary type="html">&lt;p&gt;Veratileladamri: Added page links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a general overview of the Battle Screen.&lt;br /&gt;
&lt;br /&gt;
'''Flux Control Bar''': This shows how many Flux Points each player controls.&lt;br /&gt;
&lt;br /&gt;
'''Players Status''': See the [[Player Status]] page for more details about this.&lt;br /&gt;
&lt;br /&gt;
'''Cards in your hand''': This is the cards that you have available to play. You wont always be able to play these cards since you wont always have the Flux or the proper Domain Level that they require.&lt;br /&gt;
&lt;br /&gt;
'''Cycle Card Button''': This allows you to discard a card in your hand. You wont draw a new card at the end of a round if you have 7 or more cards so this is useful if you want to get a new card.&lt;br /&gt;
&lt;br /&gt;
'''Card Details''': See the [[Cards]] documentation page for more details about this.&lt;br /&gt;
&lt;br /&gt;
[[Image:BattleScreen.jpg|center]]&lt;/div&gt;</summary>
		<author><name>Veratileladamri</name></author>	</entry>

	<entry>
		<id>http://thefarwilds.com/wiki/index.php/Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://thefarwilds.com/wiki/index.php/Main_Page"/>
				<updated>2008-11-21T21:54:31Z</updated>
		
		<summary type="html">&lt;p&gt;Veratileladamri: /* The Cards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== How to Play The Far Wilds ==&lt;br /&gt;
[[Image:MassConfusion.jpg|left]]&lt;br /&gt;
&amp;lt;table align=&amp;quot;right&amp;quot; border=1 cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;7&amp;quot; &amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Battle Screen]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt; &lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Cards]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Player Status]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Turn System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Commands]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Glossary]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://thefarwilds.com/tutor/basic3/basic3.htm Quick Video Tutorial] &lt;br /&gt;
The Far Wilds is a dynamic game. These are the basic rules but any of these can change or be overridden by various cards played throughout the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each player has an army that they bring into battle. Your army is composed of various cards that you pick out before the battle begins. You do this in the [[Army Building Screen]]. Once you start a battle players take turns moving units and playing cards until both players pass. Then the new round begins and you can move your units and play cards again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The object of the game is to be the first player to reach 20 Glory. There are many cards that allow you to gain Glory but the most common way to gain glory is to control more [[Flux|Flux Wells]] than your opponents. The person that controls the most Flux Wells at the end of any round gains 2 Glory.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
== Control ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:control.jpg|frame|left|Dwarven Hall, Flux Well and Area controlled by you.]]&lt;br /&gt;
Every Entity in the game is controlled by some player or is uncontrolled.&lt;br /&gt;
&lt;br /&gt;
Any Entity that you play from your hand is controlled by you.&lt;br /&gt;
&lt;br /&gt;
Spaces on the map are also controlled by players. The most common way to control spaces is with Buildings. Buildings give you control over any space they can see. If two players have Buildings that can see a given space that space is uncontrolled.&lt;br /&gt;
&lt;br /&gt;
You can see the area you control on the map. It is shown as a ring of your player's color.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
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.&lt;br /&gt;
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.&lt;br /&gt;
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.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
So you have downloaded and installed the game.  First off if you haven’t watched the video then check out &lt;br /&gt;
http://thefarwilds.com/tutor/basic3/basic3.htm.   &lt;br /&gt;
The video is 5 and a half min long, and gives you a very good example of the game play&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:TFWlogin.JPG|Center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
.&lt;br /&gt;
.&lt;br /&gt;
The log in screen, if you haven’t already checked out the forums,  http://thefarwilds.com/forum/index.php, &lt;br /&gt;
where you would have to create an account do so now.&lt;br /&gt;
.&lt;br /&gt;
.&lt;br /&gt;
=== The  Lobby ===&lt;br /&gt;
.&lt;br /&gt;
[[Image:Lobbyintro.JPG|Center]]&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
This Screen is once you log into the game, at the top you have three main tabs, Lobby, Army, Market. The lobby is the main place to see what’s going on. The left side shows the name of everyone who is logged in, by clicking on their name you can either send them a private message or trade with someone.  The center of the screen is your chat where you can ask any questions see whos doing what and read announcements  like planned tourneys and events.  On the right side you have a list of all games currently being played. Or you can at the top of that list join a battle vs the computer.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
.&lt;br /&gt;
=== The Market ===&lt;br /&gt;
.&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
[[Image:Marketinto.JPG|Center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The market is the place to aquire cards of your own. Gold is the currency of The Far Wilds. You can gain gold one of three ways. The fastest way is through the Purchase gold button. That will take you to a screen were you can buy gold in incremints of 500. Second way much slower is the Battles, for every battle you do you gain 1 gold. Or you can do tournements, and gain different amounts of gold depending on the size of the tourney.  Once you have received 150 gold you can buy  a pack of cards. Every pack of cards you buy will pop a window like this up and comes with 15 cards inside 1 rare, 3 uncommon, and 11 common cards. &lt;br /&gt;
.&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
=== The Army ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
[[Image:Armyinto.JPG|Center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
.&lt;br /&gt;
This is where the magic of The Far Wilds happens. Once you have Aquired packs of cards of your own, you now own cards and can make a deck. &lt;br /&gt;
&lt;br /&gt;
First the basics of this screen. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Armybarintro.JPG|Center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Left to right. You can sort the ways you see the cards you have by types;  Name, Domain, Type, and Level. Just gives you different ways to see what you have.  The next is another way for you to separate your cards out. You have the Unaligned, Sylvan, Mountain folk,  Dark Legion, and Elemental domains.  Then you go to the type of card, Spells, Buildings, Enchantments, Creatures. The last set of clickable numbers is the Tier of your domain, this is how many of the domains you must have out on the field to play the card. The last set of buttons has to deal with saving decks that you have made. &lt;br /&gt;
On the left side of the screen you have the cards that you own. The right side is a close up of the card you have chosen. One of the main things you want to know how to look for is the rarity of a card.  You can see this by the color of the small circle in the upper right side of your card. Here is an example of all three.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery Caption=&amp;quot;Cards rarity&amp;quot; widths=&amp;quot;419px&amp;quot; heights=&amp;quot;305px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
Image:Commonintro.JPG|Common&lt;br /&gt;
Image:Uncommon.JPG|UnCommon&lt;br /&gt;
Image:Rare.JPG|Rare&lt;br /&gt;
Image:Legend.JPG|Legend (right?)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Battling ===&lt;br /&gt;
&lt;br /&gt;
Now that you have the basics to the game, the last thing you need to know is the actual combat.&lt;br /&gt;
For the rules and playing the game itself Refer to the Video from the front page. Befor you Create your own army try the default ones, there very balanced and have good cards in them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Battle.JPG|Center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Good luck all!!! See you on the battlefield&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Domains ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Domains.jpg|left]]&lt;br /&gt;
There are several domains that you can construct your army from. There are 3 levels of expertise for each domain. Everyone starts the game with no levels in any domain. The higher the level you gain in a particular domain the more powerful cards you will be able to play from that domain. There are many ways to gain levels in a particular domain. The most common way is to build buildings that give you a level in that domain. For example each Grove you build will give you another level in the Sylvan domain. &amp;lt;&amp;lt;add picture of domain building&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Buildings ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Buildings can normally be built in any space that you can see.&lt;br /&gt;
&lt;br /&gt;
If you play a building in a space you don't control that building isn't created immediately. It first becomes a construction site. Construction Sites take 4 rounds without being damaged to become the eventual building. If a construction site is damaged it wont make progress that Round toward completing the building. It will start to finish again next Round.&lt;br /&gt;
&lt;br /&gt;
Construction Sites don't leave ruins when they are destroyed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Buildings effect your control Area, building more buildings makes a larger Area of control. Some buildings also increase your Domian level in a given race. Buildings have attributes called the Figure attributes. However, normally, movement rating and attack power do not apply to buildings. The Area of control projected by a building is determined by its Viewing range.&lt;br /&gt;
&lt;br /&gt;
== The Cards ==&lt;br /&gt;
For a searchable list of cards [http://farwilds.110mb.com/cardlist.htm click here].&lt;br /&gt;
&lt;br /&gt;
This page has only been tested on the browsers:&lt;br /&gt;
* Google Chrome 0.3.154.9&lt;br /&gt;
* Mozilla Firefox 3.0.2&lt;br /&gt;
* Internet Explorer 7.0.5730.13&lt;br /&gt;
If it works on a browser not listed, please [http://www.thefarwilds.com/forum/ucp.php?i=pm&amp;amp;mode=compose&amp;amp;u=2623 send me a PM] on the forum with the browser and version.&lt;br /&gt;
&lt;br /&gt;
- VeratilEladamri&lt;/div&gt;</summary>
		<author><name>Veratileladamri</name></author>	</entry>

	<entry>
		<id>http://thefarwilds.com/wiki/index.php/Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://thefarwilds.com/wiki/index.php/Main_Page"/>
				<updated>2008-11-21T19:52:36Z</updated>
		
		<summary type="html">&lt;p&gt;Veratileladamri: /* The cards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== How to Play The Far Wilds ==&lt;br /&gt;
[[Image:MassConfusion.jpg|left]]&lt;br /&gt;
&amp;lt;table align=&amp;quot;right&amp;quot; border=1 cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;7&amp;quot; &amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Battle Screen]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt; &lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Cards]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Player Status]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Turn System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Commands]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Glossary]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://thefarwilds.com/tutor/basic3/basic3.htm Quick Video Tutorial] &lt;br /&gt;
The Far Wilds is a dynamic game. These are the basic rules but any of these can change or be overridden by various cards played throughout the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each player has an army that they bring into battle. Your army is composed of various cards that you pick out before the battle begins. You do this in the [[Army Building Screen]]. Once you start a battle players take turns moving units and playing cards until both players pass. Then the new round begins and you can move your units and play cards again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The object of the game is to be the first player to reach 20 Glory. There are many cards that allow you to gain Glory but the most common way to gain glory is to control more [[Flux|Flux Wells]] than your opponents. The person that controls the most Flux Wells at the end of any round gains 2 Glory.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
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&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
== Control ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:control.jpg|frame|left|Dwarven Hall, Flux Well and Area controlled by you.]]&lt;br /&gt;
Every Entity in the game is controlled by some player or is uncontrolled.&lt;br /&gt;
&lt;br /&gt;
Any Entity that you play from your hand is controlled by you.&lt;br /&gt;
&lt;br /&gt;
Spaces on the map are also controlled by players. The most common way to control spaces is with Buildings. Buildings give you control over any space they can see. If two players have Buildings that can see a given space that space is uncontrolled.&lt;br /&gt;
&lt;br /&gt;
You can see the area you control on the map. It is shown as a ring of your player's color.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
So you have downloaded and installed the game.  First off if you haven’t watched the video then check out &lt;br /&gt;
http://thefarwilds.com/tutor/basic3/basic3.htm.   &lt;br /&gt;
The video is 5 and a half min long, and gives you a very good example of the game play&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:TFWlogin.JPG|Center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
.&lt;br /&gt;
.&lt;br /&gt;
The log in screen, if you haven’t already checked out the forums,  http://thefarwilds.com/forum/index.php, &lt;br /&gt;
where you would have to create an account do so now.&lt;br /&gt;
.&lt;br /&gt;
.&lt;br /&gt;
=== The  Lobby ===&lt;br /&gt;
.&lt;br /&gt;
[[Image:Lobbyintro.JPG|Center]]&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
This Screen is once you log into the game, at the top you have three main tabs, Lobby, Army, Market. The lobby is the main place to see what’s going on. The left side shows the name of everyone who is logged in, by clicking on their name you can either send them a private message or trade with someone.  The center of the screen is your chat where you can ask any questions see whos doing what and read announcements  like planned tourneys and events.  On the right side you have a list of all games currently being played. Or you can at the top of that list join a battle vs the computer.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
.&lt;br /&gt;
=== The Market ===&lt;br /&gt;
.&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
[[Image:Marketinto.JPG|Center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The market is the place to aquire cards of your own. Gold is the currency of The Far Wilds. You can gain gold one of three ways. The fastest way is through the Purchase gold button. That will take you to a screen were you can buy gold in incremints of 500. Second way much slower is the Battles, for every battle you do you gain 1 gold. Or you can do tournements, and gain different amounts of gold depending on the size of the tourney.  Once you have received 150 gold you can buy  a pack of cards. Every pack of cards you buy will pop a window like this up and comes with 15 cards inside 1 rare, 3 uncommon, and 11 common cards. &lt;br /&gt;
.&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
=== The Army ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
[[Image:Armyinto.JPG|Center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
.&lt;br /&gt;
This is where the magic of The Far Wilds happens. Once you have Aquired packs of cards of your own, you now own cards and can make a deck. &lt;br /&gt;
&lt;br /&gt;
First the basics of this screen. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Armybarintro.JPG|Center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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Left to right. You can sort the ways you see the cards you have by types;  Name, Domain, Type, and Level. Just gives you different ways to see what you have.  The next is another way for you to separate your cards out. You have the Unaligned, Sylvan, Mountain folk,  Dark Legion, and Elemental domains.  Then you go to the type of card, Spells, Buildings, Enchantments, Creatures. The last set of clickable numbers is the Tier of your domain, this is how many of the domains you must have out on the field to play the card. The last set of buttons has to deal with saving decks that you have made. &lt;br /&gt;
On the left side of the screen you have the cards that you own. The right side is a close up of the card you have chosen. One of the main things you want to know how to look for is the rarity of a card.  You can see this by the color of the small circle in the upper right side of your card. Here is an example of all three.&lt;br /&gt;
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&amp;lt;gallery Caption=&amp;quot;Cards rarity&amp;quot; widths=&amp;quot;419px&amp;quot; heights=&amp;quot;305px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
Image:Commonintro.JPG|Common&lt;br /&gt;
Image:Uncommon.JPG|UnCommon&lt;br /&gt;
Image:Rare.JPG|Rare&lt;br /&gt;
Image:Legend.JPG|Legend (right?)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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=== Battling ===&lt;br /&gt;
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Now that you have the basics to the game, the last thing you need to know is the actual combat.&lt;br /&gt;
For the rules and playing the game itself Refer to the Video from the front page. Befor you Create your own army try the default ones, there very balanced and have good cards in them.&lt;br /&gt;
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[[Image:Battle.JPG|Center]]&lt;br /&gt;
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Good luck all!!! See you on the battlefield&lt;br /&gt;
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== Domains ==&lt;br /&gt;
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[[Image:Domains.jpg|left]]&lt;br /&gt;
There are several domains that you can construct your army from. There are 3 levels of expertise for each domain. Everyone starts the game with no levels in any domain. The higher the level you gain in a particular domain the more powerful cards you will be able to play from that domain. There are many ways to gain levels in a particular domain. The most common way is to build buildings that give you a level in that domain. For example each Grove you build will give you another level in the Sylvan domain. &amp;lt;&amp;lt;add picture of domain building&amp;gt;&amp;gt;&lt;br /&gt;
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== Buildings ==&lt;br /&gt;
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Buildings can normally be built in any space that you can see.&lt;br /&gt;
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If you play a building in a space you don't control that building isn't created immediately. It first becomes a construction site. Construction Sites take 4 rounds without being damaged to become the eventual building. If a construction site is damaged it wont make progress that Round toward completing the building. It will start to finish again next Round.&lt;br /&gt;
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Construction Sites don't leave ruins when they are destroyed.&lt;br /&gt;
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Buildings effect your control Area, building more buildings makes a larger Area of control. Some buildings also increase your Domian level in a given race. Buildings have attributes called the Figure attributes. However, normally, movement rating and attack power do not apply to buildings. The Area of control projected by a building is determined by its Viewing range.&lt;br /&gt;
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== The Cards ==&lt;br /&gt;
For a searchable list of cards [http://farwilds.110mb.com/cardlist.htm click here].&lt;br /&gt;
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This page has only tested on the browsers:&lt;br /&gt;
* Google Chrome 0.3.154.9&lt;br /&gt;
* Mozilla Firefox 3.0.2&lt;br /&gt;
* Internet Explorer 7.0.5730.13&lt;br /&gt;
If it works on a browser not listed, please [http://www.thefarwilds.com/forum/ucp.php?i=pm&amp;amp;mode=compose&amp;amp;u=2623 send me a PM] on the forum with the browser and version.&lt;br /&gt;
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- VeratilEladamri&lt;/div&gt;</summary>
		<author><name>Veratileladamri</name></author>	</entry>

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