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 Post subject: Flamekin
 Post Posted: Mon Nov 10, 2008 7:54 pm 
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Joined: Fri Oct 31, 2008 4:21 pm
Posts: 265
Location: California
Flamekin should come into play untapped as it already has a lifespan


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 Post subject: Re: Flamekin
 Post Posted: Mon Dec 01, 2008 4:17 pm 
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Joined: Mon Mar 31, 2008 9:55 pm
Posts: 716
Location: Moscow, Russia
It cost only 1 flux, so it's ok that he dimmed at start.
If he comes undimmed it would be too strong for such cost.


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 Post subject: Re: Flamekin
 Post Posted: Mon Dec 01, 2008 5:01 pm 
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Joined: Sun Nov 02, 2008 10:04 pm
Posts: 348
as it is now, flamekin are one of the best 1-flux units with 2 attack. the lifespan is almost never an issue since they tend to die quick (unless you're playing with the flamekin-spawning enchantment).

agree with altren, fine as is.


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