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RedFlag
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Post subject: Flamekin Posted: Mon Nov 10, 2008 7:54 pm |
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Joined: Fri Oct 31, 2008 4:21 pm Posts: 265 Location: California
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Flamekin should come into play untapped as it already has a lifespan
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Altren
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Post subject: Re: Flamekin Posted: Mon Dec 01, 2008 4:17 pm |
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Lead Developer |
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Joined: Mon Mar 31, 2008 9:55 pm Posts: 716 Location: Moscow, Russia
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It cost only 1 flux, so it's ok that he dimmed at start. If he comes undimmed it would be too strong for such cost.
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doiron
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Post subject: Re: Flamekin Posted: Mon Dec 01, 2008 5:01 pm |
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Joined: Sun Nov 02, 2008 10:04 pm Posts: 348
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as it is now, flamekin are one of the best 1-flux units with 2 attack. the lifespan is almost never an issue since they tend to die quick (unless you're playing with the flamekin-spawning enchantment).
agree with altren, fine as is.
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