So these are the last of the balancing changes the Seed set is now final. The only change will be Mass confusion and Benefits of a Clear Mind will both go to a new domain when the next set is released.
-Astridian diplomat: 5XX, and has salvage. -Weather Vane: costs 5 -Bindweed only heals 4hp -Fire Beetle 4DX and gained a Health -Alpine Spirit gained a HP -Dust Devil lost a HP -Alabaster Pantheon can just toggle between two domains. - Salvage works on Removed from game rather than just destroyed
These are all just changes to the domain level need to cast: Spontaneous Combustion: 5EEX Blind Assassin 3DDX Journeyman Necromancer 5DDX Spaf's Greatbow 4SSX Death Mark 3DDX Charm 4SSX Skulduggery 1DDX Soul Plague 6DDX Elder Ent 4SSX
grug
Post subject: Re: Last Balancing changes
Posted: Mon Feb 16, 2009 6:31 pm
Developer
Joined: Fri Mar 14, 2008 3:52 pm Posts: 97
All this changes is good, and making the game more balanced.
mindstheatre
Post subject: Re: Last Balancing changes
Posted: Mon Feb 16, 2009 7:38 pm
Joined: Sat Nov 01, 2008 4:29 pm Posts: 254
jed wrote:
Salvage works on Removed from game rather than just destroyed
How does this interface with Negate? Will you thus get twice the flux back?
_________________ -Minds
jed
Post subject: Re: Last Balancing changes
Posted: Mon Feb 16, 2009 7:58 pm
Joined: Tue Jan 08, 2008 2:07 am Posts: 1045
No negating something with salvage doesn't give you double flux.
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