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 Post subject: Re: Guild Tournament
 Post Posted: Wed May 12, 2010 8:19 pm 
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Posts: 829
Power = Second In-game currency.

I certainly think having the Wilds itself back is great, but it's the wrong platform for a guild war. If you haven't noticed already, there are only three-four major guilds, and naturally those three-four would dominate due to uber playing skills OR strength of numbers *looks at the School of Fish*.

Guild tourney is better IMO.


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 Post subject: Re: Guild Tournament
 Post Posted: Wed May 12, 2010 9:39 pm 
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Joined: Mon Jul 27, 2009 6:30 pm
Posts: 281
Location: Atmosphere of Magisteria
4-5 more cents:

If you build it, they will come. I guarantee :!:

My suggestion would incentivize players to create more small guilds. Find 3-5 other active players, and you are set for guild tournament battling action. There are more than enough gamers to go around. It is time to take chances and risks in the pursuit of excellence.

Drop all of the guilds that have been inactive for 6+ months. Just totally ship them off to Afghanistan, Arizona, or wherever. ;) They clutter up the guild screen, and serve absolutely no purpose... except to remind everyone that being in a guild means little to nothing. :cry: Which is a travesty on par with global warming.

A player would win Glory just like one wins Power or gold now. Only the individual player gets the goods after finishing in the top 4 of a tourney. Of course, they can share with their guildies--or anyone else for that matter. It would be another card in their collection.

I am proposing a totally new kind of expansion here folks. This is something that could be rolled out in 4-6 months. It would be MUCH easier to test than the last expansion for sure. And limiting a deck to 1 ultra-rare only, only would make balancing problems less complicated too. It would prevent these cards from dominating any deck. But, I do believe these cards should be very useful. (My main point is that if you believe, you can achieve for sure).

Glory, ultra-rares, and a new expansion at the end of the year. Comments, objections, support, and especially money are welcome.

DarkJello :P

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 Post subject: Re: Guild Tournament
 Post Posted: Sun May 16, 2010 1:45 am 
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Location: Atmosphere of Magisteria
TFW citizens:

Very little comment on this thread has surprised me a tad. :o Thus I have narrowed down the question to the following:

What is the general level of interest in having honest-to-goodness guild tournaments on a regular basis?

We can worry about prizes and such later. Maybe peeps are mostly satisfied with the general lack of meaningful purpose that ALL guilds currently possess? I absolutely love the PR symbol for sure. My virtual heart was hoping for more. :| So feedback from more than the usual suspects in this matter would be appreciated.

Good day,

DarkJello :idea:

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 Post subject: Re: Guild Tournament
 Post Posted: Sun May 16, 2010 1:55 am 
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Posts: 829
Well, judging from this thread Smello...

Very
Very
Very
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Very
Very
Very
Very
Very
Very
Very
Very
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Very
Very
Very
Very
Very
Very
Very
Very
Very
Very
Very
Very
Very
Very
Very
Very
Very
LITTLE. T_T

Phew, took so long to type all those very's.


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 Post subject: Re: Guild Tournament
 Post Posted: Mon May 17, 2010 7:34 am 
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Joined: Sat Oct 24, 2009 12:11 pm
Posts: 148
would love to see some guild action jello but i....of course....already stated that...aside from that im just awaiting the wilds to return and possibly any other guild tourneys that get introduced

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 Post subject: Re: Guild Tournament
 Post Posted: Mon May 17, 2010 8:27 pm 
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Posts: 188
Hello, My name is Noom_bexican, I am not a usual suspect, I've never even posted here >.>
I think guild tourneys would be cool and I hope jed will reveal some crazy guild tourneys so we of the different guild symbols can finally unleash our utter hatred of each other.

-Noom


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 Post subject: Re: Guild Tournament
 Post Posted: Mon May 17, 2010 10:57 pm 
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Joined: Wed Mar 31, 2010 1:51 am
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noob_mexican wrote:
Hello, My name is Noom_bexican, I am not a usual suspect, I've never even posted here >.>
I think guild tourneys would be cool and I hope jed will reveal some crazy guild tourneys so we of the different guild symbols can finally unleash our utter hatred of each other.

-Noom

Well said nacixem_boon. It seems that stating disinterest brings just the opposite.

I'm thinking that we should split the tournament into four different types.

Wilds Tournament : Exactly liek the original the wilds.
Scramble: Guild members swap opponents each time.
Sealed : All palyer create sealed decks and duke it it out.
Standard : Standard tournament.

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 Post subject: Re: Guild Tournament
 Post Posted: Tue May 18, 2010 4:20 am 
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I have decided to start with something I can control 107%, which is Fiefdom Royale: Genesis Event. See the News and Updates section for more details.

Once I have tournament running skillZ, I will be more valuable at suggesting a guild battle format. I still think "Glory" would be a super cool prize! And an even cooler expansion of TFW in like 6-12 months. But anywho, back to preparing a tourney... :)

Nefariously,

DarkJello 8-)

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 Post subject: Re: Guild Tournament
 Post Posted: Tue May 18, 2010 7:49 pm 
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DarkJello wrote:
I have decided to start with something I can control 107%, which is Fiefdom Royale: Genesis Event. See the News and Updates section for more details.

Once I have tournament running skillZ, I will be more valuable at suggesting a guild battle format. I still think "Glory" would be a super cool prize! And an even cooler expansion of TFW in like 6-12 months. But anywho, back to preparing a tourney... :)

Nefariously,

DarkJello 8-)

GL to u smello! In the meantime, I will go back to comtemplating all these riduculous ideas at my desk.


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