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 Post subject: Smoke & soot
 Post Posted: Wed Feb 24, 2010 9:45 pm 
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Joined: Sat Mar 21, 2009 9:36 am
Posts: 27
if an aloft creature gets undimed for a certain reason after playing and getting dimmed and then smoke and soot is cast the aloft creature is not affected by it - happened to me both with an erg geyser and with an arbixian sparker


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 Post subject: Re: Smoke & soot
 Post Posted: Mon Mar 01, 2010 9:06 pm 
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Joined: Sat Mar 21, 2009 9:36 am
Posts: 27
as of now still not fixed


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 Post subject: Re: Smoke & soot
 Post Posted: Mon Mar 01, 2010 9:31 pm 
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Joined: Mon Mar 02, 2009 11:00 am
Posts: 150
My guess is that aloft creatures lose aloft until the end of the round if they attack something.

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 Post subject: Re: Smoke & soot
 Post Posted: Tue Mar 02, 2010 6:01 pm 
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Joined: Sat Mar 21, 2009 9:36 am
Posts: 27
than it should work both ways - if an aloft creature lost its aloft when its undimmed it shouldnt be able to fly again and attack something else
also smoke and soot grounds and dims so that creature should be dimmed back


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 Post subject: Re: Smoke & soot
 Post Posted: Tue Mar 02, 2010 8:05 pm 
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Lead Developer
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Joined: Mon Mar 31, 2008 9:55 pm
Posts: 716
Location: Moscow, Russia
Fixed in next update.


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