Capture Field 0 Flux 0 UA Enchant World Lifespan(3) All Entities have speed 0 and don't undim as normal. Neither player can disconnect on purpose.
Zurken
Post subject: Re: Capture Field
Posted: Sun Apr 25, 2010 9:17 am
Joined: Fri Mar 27, 2009 8:01 pm Posts: 526
LOL?
Ugly_Pug
Post subject: Re: Capture Field
Posted: Sun Apr 25, 2010 1:43 pm
Joined: Fri Jul 03, 2009 9:50 pm Posts: 132
How do you propose preventing disconnects?
Atahualpa
Post subject: Re: Capture Field
Posted: Sun Apr 25, 2010 3:05 pm
Joined: Mon Mar 29, 2010 2:37 am Posts: 359
Yeah... can't prevent a person from disconnecting... so, what about "first player to disconnect loses?" This would make for some really slow tournaments. Make it, Jed!!!
_________________ Looking for: Crumbling Alone (2) Also looking for: Revenant Bishop, Osin Faith Healer, Pilgrim's Cairn, Avenging Angel (2)
Users browsing this forum: No registered users and 14 guests
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum