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 Post subject: Re: cutman's list of top ten high (over?)powered cards
 Post Posted: Sat Apr 17, 2010 5:53 am 
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Joined: Sun Nov 02, 2008 10:04 pm
Posts: 348
Sunyaku wrote:
Having lurked around this place far too long, I have to admit I'm entertained by the fact that Thistle Falcon was identified as an overpowered card. Once upon a time it REALLY was overpowered, it had 1 more hp and 1 more movement. :-P

Now I think it's just good.


those were the days....


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 Post subject: Re: cutman's list of top ten high (over?)powered cards
 Post Posted: Sun Apr 18, 2010 9:57 pm 
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Joined: Thu Jan 07, 2010 10:41 pm
Posts: 83
Well, here's one of the first OP cards that comes to mind for me...

Crypt Doctor

Reasons I think he's OP:
• unlimited number of times per round can sacrifice creature you control WITHOUT DIMMING, which also allows him to be used the round he is brought into play
• ability has no cost
• heals any creature in sight with a vision of 3
• heals based on sacrificed creatures MAX HEALTH

On top of all this, he's common and only costs 2 flux and 1 domain. I think he's incredibly OP for his rarity and cost.


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 Post subject: Re: cutman's list of top ten high (over?)powered cards
 Post Posted: Sun Apr 18, 2010 11:19 pm 
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Joined: Thu Nov 26, 2009 4:10 am
Posts: 829
Disagree, Crypt Doc is just really strong. 2 Health is easy prey, and unless you Owl Familiar, you'll need at least 2 to cover your late game army.


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 Post subject: Re: cutman's list of top ten high (over?)powered cards
 Post Posted: Sun Apr 18, 2010 11:29 pm 
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Joined: Thu Nov 26, 2009 4:10 am
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Card Commentary

Astridian Diplomat: It's strong, alright, but it's also a staple card. Nerfing it is a no-no.
Anti-magic shell: Yeah, OP. It's almost like disenchant that lingers.
Ord Stone: It's good, but come on, it's two health and takes three turns to break even. Better ones like Ix and Horizons that you should target.
Mud Mogi: 2 creatures vs. it? Bam, Mogi falls dead.
Claimed: Too much of a cost to really label it op, not to mention there is a thing called Silver stagg.
Fort: Lower it's attack to 1.
Mind Transplant: Needs a flux limit.
Orb: OP. Legs of Baba Yastur or Awaken the Stones turns this into a freakish killer.
Organ: Maybe, but it's like a crappier Cathedral of Xosa in a sense.
Yalirian Fiend: 1 Damage adjacent is just way too much considering his abilities.
Shield Warrior: Two of these is crap. Increase flux cost to 4 for a deal.


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 Post subject: Re: cutman's list of top ten high (over?)powered cards
 Post Posted: Mon Apr 19, 2010 12:22 am 
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Joined: Thu Jan 07, 2010 10:41 pm
Posts: 83
Zblader wrote:
Disagree, Crypt Doc is just really strong.

All for a cost of 2 flux, 1 domain, and he's common... so everyone has 3 of them.

Zblader wrote:
2 Health is easy prey

You can use that argument about 1/2 of the cards in this game, but he's able to use his ability on the run and most people keep him in the back, so he's not that "easy" because he doesn't dim on use of his ability.

Zblader wrote:
and unless you Owl Familiar, you'll need at least 2 to cover your late game army.

Most people run with 2 or 3 of them anyways.

Also, I forgot to mention, he gives u essetially 3 more Lysis when used with Possession. That's 6 Lysis in a deck. He's just way too good for his cost and rarity is all I'm saying.

Not trying to argue, just enjoying a little friendly debate. :)


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 Post subject: Re: cutman's list of top ten high (over?)powered cards
 Post Posted: Tue Apr 20, 2010 12:22 am 
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Joined: Thu Nov 26, 2009 4:10 am
Posts: 829
I am rather terrible with debate, so excuse any offensive comments. It's all good buddy. :D


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 Post subject: Re: cutman's list of top ten high (over?)powered cards
 Post Posted: Wed Apr 21, 2010 11:08 am 
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Joined: Thu Jan 07, 2010 10:41 pm
Posts: 83
Zblader wrote:
I am rather terrible with debate, so excuse any offensive comments. It's all good buddy. :D

It's all good, you didn't say anything that I would have taken offense too.

I was just trying to politely debate your points with you. :D

I just hate the resourcefulness and synergy that the card brings for it's cost. With DL being as OP as it is, this is one of the first cards that comes to mind, along with the Ix/Nether combo. I guess I just can't stand DL any more whether I'm playing it or playing against it.


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 Post subject: Re: cutman's list of top ten high (over?)powered cards
 Post Posted: Thu Apr 22, 2010 2:10 am 
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Joined: Thu Nov 26, 2009 4:10 am
Posts: 829
Well, I guess I'm reaching that stage agaisnt DL, but not when I'm using it ^^ .

Anyway....

Hadth, Drill Sergeant: Watching one of these guys run at you is very very annoying in the least. Shooters can't stay from a distance forever. Creature Control? Hah, that's why we have Anti-magic Shell and Dew Mogi.
Ord Beast/Scorched Horizons: Oldie but OP combo. I've managed to stop it once or twice, but otherwise it's pretty problematic.


Just my opinion, feel free to debate.


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 Post subject: Re: cutman's list of top ten high (over?)powered cards
 Post Posted: Thu Apr 22, 2010 9:39 pm 
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Joined: Fri Mar 27, 2009 8:01 pm
Posts: 526
definitely not Beast with Scorched - leaves you literally with nothing...
so you, playing against it, keep the card + flux advantage.


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 Post subject: Re: cutman's list of top ten high (over?)powered cards
 Post Posted: Fri Apr 23, 2010 2:27 am 
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Joined: Thu Nov 26, 2009 4:10 am
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Zurken wrote:
definitely not Beast with Scorched - leaves you literally with nothing...
so you, playing against it, keep the card + flux advantage.

And what else? A bunch of ruins and dead creatures?


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