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 Post subject: 3rd Draft of balancing changes
 Post Posted: Sun May 23, 2010 1:43 pm 
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Joined: Tue Jan 08, 2008 2:07 am
Posts: 1045
Planar Intersection Fire (-1 cost)
Dryad: (-1 cost)
Power Alteration: "{I,dim.png} : Change domain given by enchanted {A,Figure}. Draw a Card when cast."
Zeppelin Raiders: 4XX -2 hp -1 speed


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 Post subject: Re: 3rd Draft of balancing changes
 Post Posted: Sun May 23, 2010 2:49 pm 
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Joined: Sat May 30, 2009 10:31 pm
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finally some love for fire intersection :D


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 Post subject: Re: 3rd Draft of balancing changes
 Post Posted: Sun May 23, 2010 5:06 pm 
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Posts: 829
jed wrote:
Planar Intersection Fire (-1 cost)
Dryad: (-1 cost)
Power Alteration: "{I,dim.png} : Change domain given by enchanted {A,Figure}. Draw a Card when cast."
Zeppelin Raiders: 4XX -2 hp -1 speed


Fire Plane : W00t!!!!!!!!!!!!!!!!!!! :D
Dryad: W00t!!!!!!!!!!!!!!!!!! :D
Power Alteration: Meh, sort of like Decomp and alabaster put together. BTW, who won the contest?
Raiders :W00- wait, two domains?! I like the speed and health nerf, but I'd rather have 6 flux, 1 domain.


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 Post subject: Re: 3rd Draft of balancing changes
 Post Posted: Sun May 23, 2010 8:10 pm 
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Joined: Mon Jul 27, 2009 6:30 pm
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Location: Atmosphere of Magisteria
Well, at least I had 4-5 battles with Zeppelin Raiders when they were good. But now the steroids have run their course AND the dudez cannot have children! Oh the shame! :o :cry: ;)

DarkJello :geek:

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 Post subject: Re: 3rd Draft of balancing changes
 Post Posted: Sun May 23, 2010 9:39 pm 
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Joined: Sat Oct 24, 2009 12:11 pm
Posts: 148
i dunno about this new zeppelin raider....if ur gonna do that u may as well make it come into play undimmed....like lightning elemental. 2 hp 4 flux 2 domain its obvious ur making it like elemental but uhm......sigh....for one lightning elemental is kinda a crappy card...i even mentioned that when talkin about cards that need buffs.....if everyone else is cool with this zepp then i guess i am as well.....but i think it ur gonna make it 2 hp u should make it come into play undimmed. aloft is an ok advantage but most ppl have aloft stuff and those that dont have other ways to mess u up....... mf has manipulate......and obviously dl has lysis.......plus mf can disenchant it.....anyways gl with that.

oh and i approve of the change to intersection fire :) go jed!

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 Post subject: Re: 3rd Draft of balancing changes
 Post Posted: Sun May 23, 2010 11:09 pm 
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Joined: Tue Jan 08, 2008 2:07 am
Posts: 1045
not 2 hp. -2 of what it has now. so 3.


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 Post subject: Re: 3rd Draft of balancing changes
 Post Posted: Mon May 24, 2010 12:44 am 
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Joined: Mon Mar 31, 2008 9:55 pm
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Location: Moscow, Russia
Like the changes. Zeppelin riders may still need more testing, but change looks good.

With "Comes into play undimmed" it makes it better that lightning elemental in almost all ways for same cost and lesser domain requirement. You always can do two actions with Zeppelin with such change - simply cast it as your last action in round (and it's how elemental used anyway). So deals 6 damage with fewer ways to be countered than elemental have.


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