Login    Forum    Search    FAQ

Board index » Suggestion Box




Post new topic Reply to topic  [ 4 posts ] 
Author Message
 Post subject: Discouraging the player base
 Post Posted: Thu Jun 03, 2010 11:23 pm 
Offline
User avatar

Joined: Thu Jun 11, 2009 5:38 am
Posts: 315
HMMM


Last edited by UBER on Sun Jun 06, 2010 4:38 am, edited 1 time in total.

Top 
 Profile  
 
 Post subject: Re: Discouraging the player base
 Post Posted: Fri Jun 04, 2010 2:12 am 
Offline

Joined: Thu Nov 26, 2009 4:10 am
Posts: 829
I say continue advertising on normal gaming sites. I wasn't a good TCG/CCG player originally, but I brushed up thanks to this game.

What I had a hard time a about was losing to the experts every single time. I beat the shit out of the AI, got some phantoms, made a cool deck, and though "YEAH! I COULD OWN ANYBODY WITH THIS!". Bam, first user game agaisnt noob_mexican (I think). I lost, duh. The problem with this game's transition stage is A) you have to have played TCG/CCG's before or B) You have to be EXTREMELY tenacious to come out as an above average player. I think simplifying the game with an "Are you new to this kind of game?" option would help too. Also, a campaign series (like a main story campaign that runs a few days, which we have none) and handicaps would be useful.


Top 
 Profile  
 
 Post subject: Re: Discouraging the player base
 Post Posted: Fri Jun 04, 2010 9:33 pm 
Offline

Joined: Mon Mar 23, 2009 10:20 am
Posts: 235
I think a big part of the problem is that many players get angry when they lose. So I think new players should be forced to win at least 20 games aagainst the computer before they can play real players. Since it is hard to lose against the computer they will feel that this is a game they can master and hopefully continue to play.


Top 
 Profile  
 
 Post subject: Re: Discouraging the player base
 Post Posted: Sat Jun 05, 2010 1:57 am 
Offline

Joined: Thu Nov 26, 2009 4:10 am
Posts: 829
CaveTroll wrote:
I think a big part of the problem is that many players get angry when they lose. So I think new players should be forced to win at least 20 games aagainst the computer before they can play real players. Since it is hard to lose against the computer they will feel that this is a game they can master and hopefully continue to play.

Put that in uservoice. It's been suggested a gajillion times, and jed + co. hasn't listened yet.


Top 
 Profile  
 
Display posts from previous:  Sort by  
 
Post new topic Reply to topic  [ 4 posts ] 

Board index » Suggestion Box


Who is online

Users browsing this forum: Google [Bot] and 21 guests

 
 

 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron