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Zblader
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Post subject: Re: Tell me what you have made Posted: Sun Jun 13, 2010 3:39 am |
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Joined: Thu Nov 26, 2009 4:10 am Posts: 829
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Altren wrote: Why you removed AI player from that script? Was also going to ask that. The script loses it's purpose without an ai.
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CaveTroll
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Post subject: Re: Tell me what you have made Posted: Sun Jun 13, 2010 8:56 am |
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Joined: Mon Mar 23, 2009 10:20 am Posts: 235
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You still play against the Ai, but for some reason you have to add it as a player. Dont know how to fix it so you dont.
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Altren
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Post subject: Re: Tell me what you have made Posted: Sun Jun 13, 2010 5:50 pm |
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Lead Developer |
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Joined: Mon Mar 31, 2008 9:55 pm Posts: 716 Location: Moscow, Russia
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I'm almost sure that configGame() from flipped script never called - try to call it manually.
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CaveTroll
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Post subject: Re: Tell me what you have made Posted: Mon Jun 14, 2010 9:51 am |
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Joined: Mon Mar 23, 2009 10:20 am Posts: 235
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Altren wrote: I'm almost sure that configGame() from flipped script never called - try to call it manually. No idea what you are talking about. Sry but I do not know much about scripting. If someone could tell me how to do this, I would be greatefull.
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CaveTroll
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Post subject: Re: Tell me what you have made Posted: Fri Jul 09, 2010 9:55 am |
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Joined: Mon Mar 23, 2009 10:20 am Posts: 235
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{Script,A walk in the park,255} is ready for testing. Supposed to be only one way to solve, so please tell me if/when you find more ways way to solve it so i can fix.
Even if i haven seen anyone do my Renegade Timesap this is supposed to be my hardest puzzle yet. So gl!
Have also fixed Renegade Apprentice so you can see if you still can solve it the way you did before.
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jed
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Post subject: Re: Tell me what you have made Posted: Fri Jul 09, 2010 5:07 pm |
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Joined: Tue Jan 08, 2008 2:07 am Posts: 1045
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I solved it but not sure if there are multiple ways.
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Altren
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Post subject: Re: Tell me what you have made Posted: Fri Jul 09, 2010 5:28 pm |
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Lead Developer |
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Joined: Mon Mar 31, 2008 9:55 pm Posts: 716 Location: Moscow, Russia
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Solved in two different ways. Both looks "wrong", because I wasn't using Ghouls . Also got 2 vs 0 flux wells when used my second solution. Also both ways wasn't hard.
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CaveTroll
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Post subject: Re: Tell me what you have made Posted: Sat Jul 10, 2010 9:27 pm |
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Joined: Mon Mar 23, 2009 10:20 am Posts: 235
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Made an easier version of Walk in the park called "Easy walk in the park". This puzzle can be solved in multiple ways and i do not need to know if u can solve it.
Easy but not too easy i hope.
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Ugly_Pug
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Post subject: Re: Tell me what you have made Posted: Mon Jul 12, 2010 3:58 am |
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Joined: Fri Jul 03, 2009 9:50 pm Posts: 132
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FINALLY FINALLY!!! FFIIINNNAALLLLYYYYYY!!!!!!!
I beat Renegade Timesap.
Also, I solved Walk in the Park. Beats me how Altren got 2 wells in that, tho. And my old solution for Renegade Apprentice does not work, but I got the new solution down.
Thanks, Cave, for some awesome puzzles.
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Altren
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Post subject: Re: Tell me what you have made Posted: Mon Jul 12, 2010 2:34 pm |
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Lead Developer |
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Joined: Mon Mar 31, 2008 9:55 pm Posts: 716 Location: Moscow, Russia
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2 Ugly_Pug I won it in many different ways (as previous Cave Troll puzzles), but all this ways was fixed - usually I solve it, CaveTroll says that it was wrong solution and fix map, then I solve it again and again and every time wrong Now I can't see alternative ways to solve it.
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