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Tryste
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Post subject: Whoever's Prototype Posted: Fri Dec 05, 2008 7:47 am |
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Joined: Sat Nov 01, 2008 7:14 am Posts: 89 Location: Victoria, BC
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The 4/8 monster guy, really needs a minor mana cost added to his dim ability. I think adding the single extra movement made him a little more powerful than he should be.
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VeratilEladamri
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Post subject: Re: Whoever's Prototype Posted: Fri Dec 05, 2008 8:04 am |
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Joined: Sat Nov 01, 2008 9:09 pm Posts: 104
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Bilgrin's First Prototype - MMM4 | Rare Creature Construct Any time the Prototype is involved in melee it gains a leak token. For each leak token its speed is reduced by one.
{Dim}: Remove all leak tokens. Atk 4 | HP 8 | Speed 5 | Vision 3 | Range 0
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doiron
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Post subject: Re: Whoever's Prototype Posted: Fri Dec 05, 2008 2:45 pm |
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Joined: Sun Nov 02, 2008 10:04 pm Posts: 348
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I agree and disagree. as it is, one round of back-and-forth combat takes him to 3 speed. A flux cost of 1 to repair doesn't seem like it'd do much harm. but he's certainly not more overpowered than:
Epic Veteran - MMM6 | Uncommon Creature Dwarf
Atk 6 | HP 10 | Speed 3 | Vision 3 | Range 0
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ivandubina
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Post subject: Re: Whoever's Prototype Posted: Fri Dec 05, 2008 7:57 pm |
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Joined: Fri Nov 21, 2008 10:05 am Posts: 55 Location: Ukraine
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But hey! Isn't it rare? I guess rarity must have some impact on power level of teh card. Fatty can be lysised, entangled, suddenly appear in open ocean... And in the end, it's so slow. I'd preffer something like spaf's crossbow, which just sits and snipes, or alpine spirit, which makes same work for less money. Lack of maneuverability is great drawback, and that's why barkskin dragon costs 7, and crushing wheel - 2.
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