Joined: Fri Oct 31, 2008 4:21 pm Posts: 265 Location: California
Lysis needs a bit of a tweak. Maybe change its regularity to uncommon or rare, if only for sealed and league games' sakes.
mindstheatre
Post subject: Re: Lysis
Posted: Fri Dec 19, 2008 7:03 pm
Joined: Sat Nov 01, 2008 4:29 pm Posts: 254
Boooo. Why? Honestly, until DL gets any kind of range to deal with aloft creatures, I say keep Lysis. It's an (albeit expensive) way to handle a Thistle Falcon.
_________________ -Minds
RedFlag
Post subject: Re: Lysis
Posted: Fri Dec 19, 2008 9:41 pm
Joined: Fri Oct 31, 2008 4:21 pm Posts: 265 Location: California
mindstheatre wrote:
Boooo. Why? Honestly, until DL gets any kind of range to deal with aloft creatures, I say keep Lysis. It's an (albeit expensive) way to handle a Thistle Falcon.
I played a deck in league that had 3 lysis and two negates... you start with limited creatures in League, you shouldn't have to deal with them dying constantly, especially when there's no counterspell and you can't always bring them back.
Zycomancer
Post subject: Re: Lysis
Posted: Sun Dec 21, 2008 7:15 am
Joined: Sat Nov 01, 2008 4:05 am Posts: 137 Location: Cincinnati OH
A cards power shouldn't be changed based on draft play, draft play is inherantly a format with an extra element of luck to it and not an accurate representation of gameplay, case and point you would never construct a deck the way you do in draft, totaly different thought process constitutes the building process because you know things aren't going to go the same way.
RedFlag
Post subject: Re: Lysis
Posted: Mon Dec 22, 2008 8:13 am
Joined: Fri Oct 31, 2008 4:21 pm Posts: 265 Location: California
Zycomancer wrote:
A cards power shouldn't be changed based on draft play, draft play is inherantly a format with an extra element of luck to it and not an accurate representation of gameplay, case and point you would never construct a deck the way you do in draft, totaly different thought process constitutes the building process because you know things aren't going to go the same way.
Which is why i was suggesting that its frequency change in leagues/sealed games only to uncommon or rare.
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