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 Post subject: Team Combat
 Post Posted: Thu May 01, 2008 2:16 am 
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Joined: Wed Apr 30, 2008 2:26 am
Posts: 2
haveing a fixed team based battle would be a good way to allow a more complex and stratigic style of gameplay.


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 Post subject: Re: Team Combat
 Post Posted: Thu May 01, 2008 3:22 am 
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Joined: Tue Jan 08, 2008 2:07 am
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Yep 2v2 is one my list. Probably add it after we add drafts.


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 Post subject: Re: Team Combat
 Post Posted: Sat May 03, 2008 9:48 am 
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Joined: Mon Mar 31, 2008 9:55 pm
Posts: 716
Location: Moscow, Russia
jed wrote:
Yep 2v2 is one my list. Probably add it after we add drafts.
I'm sure we also need 2v1 and 2v3 battles too.


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 Post subject: Re: Team Combat
 Post Posted: Mon May 05, 2008 6:11 am 
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Joined: Sun Apr 06, 2008 12:40 am
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Its a good idea to have 2v1 and 3v2 especially for players in the top 3 or so who are much harder for lesser skilled/newer layers to beat.

At the moment i have 2 people refusing to play me because i beat them everytime :) This would give them a way to win (or not lose by so much) without a 3person battle where they end up having to fight each other after (or if) i am beaten.

And as we all know, the usual winerof 3 person games is the person who waits for a while whilst the other players attack each other, biding their time.

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