akkmedk wrote:
Wait a sec, you're way off base, mf has the least flying creatures. mf is the perfect place for the airship in terms of balance because the only other flying defense it has is a moody dragon. The point about the mag b. is that it represents a multi-step process that is unavoidable for the most part once set in motion. (when a creature moves in and you get to watch, turn by turn, as he pulls your army into the ocean, for example) this is not so with the airship.
Aside from all this, i've been using one for weeks now in my deck, and it has never been the game changer that i can remember, it tends to do the end of game clean-up/round-up.
I meant MF is able to deal with it best, since they've got volcanoes, apprentice time saps, manipulate and horns to hide, just off the top of my head.