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 Post subject: Tamed frost wyrm
 Post Posted: Mon Jan 26, 2009 4:28 pm 
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Joined: Sun Nov 02, 2008 10:04 pm
Posts: 348
I've posted this before and it got no response. There seems to be no rhyme or reason as to who controls a wyrm when there are two dwarves next to one, can someone please explain it?

It's not the original controller and it's not the dwarf that was cast first. so I'm at a bit of a loss


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 Post subject: Re: Tamed frost wyrm
 Post Posted: Mon Jan 26, 2009 5:06 pm 
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Joined: Mon Mar 31, 2008 9:55 pm
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Location: Moscow, Russia
Read description careful. Everything fine in it.


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 Post subject: Re: Tamed frost wyrm
 Post Posted: Mon Jan 26, 2009 6:22 pm 
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That doesn't explain what happens when one is cast next to two dwarves of different controllers. Or if it is moved by a magnetite beacon next to two different dwarves.


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 Post subject: Re: Tamed frost wyrm
 Post Posted: Mon Jan 26, 2009 6:46 pm 
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Location: Moscow, Russia
Oh, you right. I thought you was asking about case when someone control it and you move your dwarf next to it. In game that we had today everything was clear.
Well, if you move it to two dwarves and it was uncontrolled before controller of dwarf that was created earlier will have control over Wyrm.


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 Post subject: Re: Tamed frost wyrm
 Post Posted: Mon Jan 26, 2009 7:12 pm 
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it was clear in our game because I didn't want to risk putting one down and not being able to control it. ;) thanks


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 Post subject: Re: Tamed frost wyrm
 Post Posted: Mon Apr 20, 2009 7:03 pm 
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Joined: Sat Mar 21, 2009 11:40 pm
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Wyrm is still buggy when summoned between two of your dwarves. It stays uncontrolled rather than going under your control.


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 Post subject: Re: Tamed frost wyrm
 Post Posted: Mon Apr 20, 2009 8:01 pm 
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Joined: Tue Jan 08, 2008 2:07 am
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This will be fixed shortly. The new description is:
"Uncontrolled.
Wyrm is controlled by controller of adjacent Dwarf. If no Dwarf is adjacent or Dwarves of multiple controllers are adjacent it is uncontrolled. "


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 Post subject: Re: Tamed frost wyrm
 Post Posted: Mon Apr 20, 2009 9:06 pm 
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Joined: Sat Mar 21, 2009 11:40 pm
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While you're looking at it, could you check the end of turn / start of round control check?

I think I remember sending the wyrm out to kill an enemy dwarf. He ended up adjacent to that dying dwarf and away from any of mine. He of course flipped control at that point. At the start of the next round, with no dwarf adjacent to him, the wyrm remained under enemy control, came and attacked me, then flipped back to my control.

This memory is a bit fuzzy and I've been avoiding such situations again.


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