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Haothehare
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Post subject: Unatural Disasters: Elemental and darklegion multidomain Posted: Sun Apr 19, 2009 1:03 am |
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Joined: Fri Apr 10, 2009 5:00 pm Posts: 38
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Edited Intro for this multidomain: this multidomain signifies the unnatural natural occurences.. the phenomena that go unexplained, and are often a bit, scary or strange or even horrific.
Chaotic Mind (other names could be: hallucinations, schitzophrenia, etc...) Enchant World spells played by other players, instead of being played on their targets have a 50% chance of targeting a random figure on the map.
Fire Demon Creature Elemental Demon 1 elemental 1 darklegion 4 flux 0 attack, 8 health, 4 speed, 5 vision, 0 range All figures within 2 spaces of this creature takes 1 damage at the end of round. Buildings take 2 damage instead.
Kraken Creature 1 elemental 1 darklegion 4 flux aquatic 1 attack, 7 health, 0 speed, 0 vision, 1 range Spawn in ocean All ocean tiles contiguous to Kraken are revealed. kraken may move anywhere on contiguous ocean. Any creatures while in or over ocean and are damaged by kraken are destroyed at the end of round.
Last edited by Haothehare on Sun Apr 19, 2009 1:30 am, edited 1 time in total.
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Haothehare
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Post subject: Re: Unatural Disasters: Elemental and darklegion multidomain Posted: Sun Apr 19, 2009 1:10 am |
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Joined: Fri Apr 10, 2009 5:00 pm Posts: 38
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Black hole (also could be called dimensional vortex) Enchant space 2 darklegion 1 elemental 6 flux At the end of each round all figures on the map including corpses and buildings are pulled 1 space towards this space. All figures entering this space or 1 space away from this space are destroyed.
Why this card works so well with darklegion and elemental hybrid decks...
legs of baba yaga and awaken the stones allow one's buildings to move away. Also planar rift could be used to help pull creatures away from the black hole.
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Haothehare
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Post subject: Re: Unatural Disasters: Elemental and darklegion multidomain Posted: Sun Apr 19, 2009 1:37 am |
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Joined: Fri Apr 10, 2009 5:00 pm Posts: 38
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Deevolution Enchant World. 1 darklegion, 2 elemental 6 flux all non construct aquatic creatures are destroyed. All other non construct creatures receives a -1 speed token and a -1 vision token. All non construct aloft creatures lose aloft. All non construct land creatures gains aquatic.
"It was as if God had lost his mind..."
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mindstheatre
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Post subject: Re: Unatural Disasters: Elemental and darklegion multidomain Posted: Sun Apr 19, 2009 2:18 pm |
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Joined: Sat Nov 01, 2008 4:29 pm Posts: 254
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Oh boo I posted a card named Kraken as well.
_________________ -Minds
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Haothehare
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Post subject: Re: Unatural Disasters: Elemental and darklegion multidomain Posted: Mon Apr 20, 2009 9:51 pm |
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Joined: Fri Apr 10, 2009 5:00 pm Posts: 38
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mindstheatre wrote: Oh boo I posted a card named Kraken as well. I know I built on the idea, it's called innovation
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