Zav's Betting systemHmm, seems someone already put a thread up on betting, but with a house system.
Mine would be between players, and thus I shall open a new thread.
The mechanicsBasically, when two players fight, at the screen where we choose which deck to play, there is an part of the screen that will have a betting/gambling/wager GUI. It will allow players to bet money from 1 gold onwards. If Player A types/clicks a button that says x gold, Player B can do one of the following, with the respective results:
- Type/click a button that matches the amount; The bet is at x money, and will be given to the winning player, minus a cut(refer below).
- Type/Click a button that exceeds the amount; This prompts the other player to match the new amount or just stay with the lower of the two. Either way, the bet is at the lowest, or new match amount. They can keep increasing each other.
- Click a button that says "no bet" or the equivalent. The game goes on without any betting.
Optionally,The GAME(TFW) takes 3% of all total winnings, rounded down.
If the total bets are 4 gold, TFW takes 0 gold, if the total bets are 34 gold(17 each), TFW takes 1 gold. At 66 gold bet, its still 1 gold taxed, and 100 gold bet is nicely at 3 gold taxed.
The EconomyFirstly, the betting is a fun thing. Bet one or two bucks, ya may get some extra moolah here and there. Adds tension and all that stuff.
The reason I don't agree with the house betting, is that it INJECTS money into the game economy. I assume TFW people know about game economy and stuff like that, and such a thing that can potentially inject so much cash into the economy would possibly wreck havoc. You can get insane amounts of gold relative to the current normal methods to get free gold. Also, it’s wide open to abuse.
So, with this player vs player method, the money stays in the game. How about letting others bet with each other? Again, its open to game fixing. I would rather not implement it.
About the % cut, it will actually
reduce the amount in the economy and TFW happily will take bits of the economy back. Maybe they can take it and put it into a lotto(hmm, new thread to type out... DIBS ON THIS!) or smth, but yea. Just an option that benefits the game company. It wont effect most of us who will be playing for small bets, and serious betters/players who like to go big or use it as a form of revenue generation will be taxed a small sum.
Alternatively, it could be 5%, and a minimum of 1 gold, which makes betting serious, and most will bet a minimum of 10 gold.
Critical Look at Possible Problems (do post any you can foresee!!!)
There could be ways to cheat, either via program manipulation or something, so TFW will have to get good people to code this.
Betting may cause some players, especially newer ones some frustration as they start losing gold left and right. Also there’s some who will bet compulsively. Besides a cap/limit
, I don't know how to handle this.
I hope to come up with more suggestions on this forums, will there be a suggestion forum(non-card) coming up any time soon? One's regarding the one flashpoint made about "leavers". Another that builds on this thread's idea and what not.
Shameless Plug:
If ya like my post, and have spare cards/gold you don't want, throw it my way!