First off I have to say I'm a big fan of your "If I Ran the [Far Wilds] Zoo" series.
Comments:
Your suggestion for swordmaster might not make sense thematically: imagine what a pain it would be to teach a crocodile how to fight with a sword. Swordmaster can't currently target dimmed creatures (bug?), changing that would help a bit, but he still isn't very strong for a 2 flux 2 domain swordmaster, even elderly. I agree he needs some buff.
Soldier could use some special power, I agree with that. Arborist's ability is actually quite good in many situations, and especially in treent decks.
Mos'k Ranger could be buffed a bit too, but I'm not 100% sure about more speed though, as it's fast as hell already with a stride of your choice and speed 5.
Maybe it could simply always have 2 attack? On the other hand, that would make it strictly stronger than gribralnock, which isn't a bad creature at all. Tough one...
Yeah, Brigade could use +1 hp.
Slumbering Titan: it isn't much tougher than a Blind Assassin or Bilgrin's, so one less sleep token might be justified.
Mos'k Psychic is actually quite good in my opinion for only 1 flux, even though it's 3 domains.
Corathian Javelineers definitely needs a buff, more than anything else. 1 range isn't very useful on a weenie like that, because it will take a long time to take out a Hadarck's Fort with just 1 attack, and the guy needs to work even to get the range in the first place?
Gunnr: Agreed.
Shield Gen: Yeah something could be done.. It went from OP to too weak so fast.
I think Ballista and Trebuchet are ok.
Brimstone Powder is actually very good, I think. Sure, it's weaker than Volcano, but then again volcano is kind of overpowered in my opinion.
Experience is unplayable because of the double CI. But that's just because celestial imperium is too weak for playing only them, or only them for first 2 domain levels.
Zap to 1 flux, agreed.