Login    Forum    Search    FAQ

Board index » Bug Reports




Post new topic Reply to topic  [ 9 posts ] 
Author Message
 Post subject: Forest Fire + Treefolk
 Post Posted: Wed Dec 16, 2009 3:46 pm 
Offline

Joined: Sun Nov 02, 2008 10:04 pm
Posts: 348
Keyser played a treefolk, I played a forest fire on the treefolk. expected that the treefolk would be removed at the end of the round since there wasn't forest under him anymore, but he remained.


Top 
 Profile  
 
 Post subject: Re: Forest Fire + Treefolk
 Post Posted: Wed Dec 16, 2009 4:23 pm 
Offline
Lead Developer
User avatar

Joined: Mon Mar 31, 2008 9:55 pm
Posts: 716
Location: Moscow, Russia
Not a bug:
Treefolk was created earlier so it triggered end of round event before forest fire did. So it was in forest when check was made, so it's ok.


Top 
 Profile  
 
 Post subject: Re: Forest Fire + Treefolk
 Post Posted: Thu Dec 17, 2009 3:55 am 
Offline

Joined: Sun Nov 02, 2008 10:04 pm
Posts: 348
my understanding of the rules is that actions happen in a certain order, but if text reads a certain way then it must be obeyed. for example, a bone fort will get a token if the creature dies before it does, but a putrid zombie will never leave a creature with 0 health for the next round.

In this case, sure the forest fire cleared the forest after the check, but at the end of the round the treefolk's text says he should be removed. I view it the same way as saying it has zero health. it doesn't make any logical sense that he'd make it through, no matter what the order is.


Top 
 Profile  
 
 Post subject: Re: Forest Fire + Treefolk
 Post Posted: Thu Dec 17, 2009 4:37 pm 
Offline
Lead Developer
User avatar

Joined: Mon Mar 31, 2008 9:55 pm
Posts: 716
Location: Moscow, Russia
In case of Purtrid Zombie: after end or round event reruns while any entity dies in rerun.


Top 
 Profile  
 
 Post subject: Re: Forest Fire + Treefolk
 Post Posted: Fri Dec 18, 2009 9:28 am 
Offline

Joined: Mon Mar 23, 2009 10:20 am
Posts: 235
I can see that from a programers point of view the way it works now is logical, but I agree with Doiron, and I think most players who havent read this post will expect the treefolk to die. This game would be easier to understand if the treefolk died at "end of turn if not in a forest".


Top 
 Profile  
 
 Post subject: Re: Forest Fire + Treefolk
 Post Posted: Fri Dec 18, 2009 7:08 pm 
Offline

Joined: Tue Jan 08, 2008 2:07 am
Posts: 1045
fixed it so he will die


Top 
 Profile  
 
 Post subject: Re: Forest Fire + Treefolk
 Post Posted: Mon Dec 21, 2009 9:16 pm 
Offline

Joined: Mon Aug 03, 2009 1:08 am
Posts: 18
Thank you for once again relegating my beloved people to eke out a living in dingy forests where no one else dares adventure. Am I not a creature, too? Don't I have a heart, a soul, and branches... er, limbs... like the rest of the far wilds creatures? Why then must my people be forced to live in the darkest, most remote regions of the far wilds. We demand equity! We demand rights! We demand plains like every other creature! Freedom! Freedom!

Thank you all for perpetuating the terrible stereotype that just because we are 'TREEFOLK' we would never want to visit any other portion of the far wilds. Thank you, Jed, I'm so glad to know that you 'fixed it so I will die'...


Top 
 Profile  
 
 Post subject: Re: Forest Fire + Treefolk
 Post Posted: Sat Dec 26, 2009 6:58 pm 
Offline

Joined: Wed Sep 09, 2009 8:55 am
Posts: 138
Very minor nerf to the Treefolk, but they already needed help rather than a nerf.


Top 
 Profile  
 
 Post subject: Re: Forest Fire + Treefolk
 Post Posted: Tue Dec 29, 2009 8:45 pm 
Offline
User avatar

Joined: Sat May 30, 2009 10:31 pm
Posts: 188
Yeah, treefolk dying for 1 flux weakens an already weak creature...I think that this nerf should come with a free side of buff.

And @ Aaron: lol


Top 
 Profile  
 
Display posts from previous:  Sort by  
 
Post new topic Reply to topic  [ 9 posts ] 

Board index » Bug Reports


Who is online

Users browsing this forum: No registered users and 9 guests

 
 

 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: