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 Post subject: 2v2 Map Change
 Post Posted: Thu Feb 11, 2010 1:27 am 
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Joined: Fri Nov 13, 2009 8:26 am
Posts: 139
In my opinion, the current 2v2 map is non-optimal. In particular,

1) The left side is closer to the center wells than the right side.
2) Barring water terrain, the map supports grabbing a second flux well via mahal on round 2, drastically reducing the number of viable competitive decks.

The good news is that there is a very simple solution -- change the locations of the flux wells. The new positions should be:

15:1, 15:8, 15:15
8:1, 8:8, 8:15
1:1, 1:8, 1:15

See map below where:

1 = hex visible to team one at start
2 = hex visible to team two at start
O = flux well

Attachment:
File comment: 2v2 Map Redesign
Clipboard03.jpg
Clipboard03.jpg [ 30.92 KiB | Viewed 7217 times ]


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 Post subject: Re: 2v2 Map Change
 Post Posted: Thu Feb 11, 2010 2:12 am 
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Joined: Thu Jun 11, 2009 5:38 am
Posts: 315
Like the change suggestion.


I think it would make 2 v 2 a lot better.


Expansion is too easy in 2 v 2.


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 Post subject: Re: 2v2 Map Change
 Post Posted: Thu Feb 11, 2010 10:55 am 
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Joined: Fri Mar 27, 2009 8:01 pm
Posts: 526
Agree!
2v2 shouldn't be about VaporFort combo methinks.


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