while trying to move a hell cat to an unrevealed hex the cat stayed on the original hex and got dimmed I tried moving to a different hex ajacent to the first (again 6 hexes away) the next round and got the same result the next round i moved the cat to a revealed hex and it moved I then discovered that the target hexes from the first 2 rounds were both deep water I think the fact they were deep water meaning the cat couldnt move only 5 hexes because the 5th hex was also unrevealed water caused it to dim
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