Login    Forum    Search    FAQ

Board index » Scenarios & Scripting




Post new topic Reply to topic  [ 14 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Emancipate's Scripting House of Horror
 Post Posted: Fri Mar 26, 2010 3:38 pm 
Offline
User avatar

Joined: Fri May 01, 2009 9:17 pm
Posts: 119
Location: behind you eating your cookies...
{Script,JollyRoger,53} Nothing makes Roger happier, save for a little skull n' bones

{Script,moroii nosferatu,74} Dracula's Transilvania is Hollywood, compared to Moroii's hood

‡ {Script,Fight for Balance,85} [1 on 1] Out maneuver, and best another player. Or hope he/she gets screwed by terrain

{Script,Betreyal in Alearwyn Forest,91} Protect the tower its our only hope to take the well deep in their forest stronghold.

‡ {Script,King of the Hill,93} [1 on 1] control the moving well, or die trying.

‡ {Script,Battle Ship,104} [1 on 1] control the one well for glory, easy... yes?

‡ * {Script,Devils Triangle,307} [1 on 1 on 1] 3 person free for all


‡ play against human players, ai would have a starting deck when playing these.
*my scripts would change as I learn more about the language.
*yay/nay/flame/praise I'd like to hear it. ^_^


Last edited by emancipate on Sun Jul 03, 2011 9:29 am, edited 7 times in total.

Top 
 Profile  
 
 Post subject: you talking to me?
 Post Posted: Fri Mar 26, 2010 9:57 pm 
Offline
User avatar

Joined: Fri May 01, 2009 9:17 pm
Posts: 119
Location: behind you eating your cookies...
to make ai talk

Code:
void onNewRound()
{
        Player PAI=getAIPlayer(0);
        statusMsg(PAI, "YOU SHALL FEED MY MINIONS!");
}


where PAI is a variable and could be changed to something else. There could be other triggers for making it talk but this I think is the easiest, ei certain amount of glory, certain critter or building gets killed etc.


Top 
 Profile  
 
 Post subject: Re: Emancipate's Scripting House of Horror
 Post Posted: Sat Mar 27, 2010 2:56 am 
Offline

Joined: Tue Jul 28, 2009 1:47 am
Posts: 150
The Nosferatu scenario is a work of art. If you haven't played it yet - go do so right now!


Top 
 Profile  
 
 Post subject: Re: Emancipate's Scripting House of Horror
 Post Posted: Sat Mar 27, 2010 3:15 am 
Offline
User avatar

Joined: Fri May 01, 2009 9:17 pm
Posts: 119
Location: behind you eating your cookies...
thanks, new script {Script,Fight for Balance,85} race to 4 glory use all your units as efficiently as possible to win. one on one full on battle


Top 
 Profile  
 
 Post subject: Re: Emancipate's Scripting House of Horror
 Post Posted: Sat Mar 27, 2010 10:09 pm 
Offline

Joined: Thu Nov 26, 2009 4:10 am
Posts: 829
emancipate wrote:
thanks, new script {Script,Fight for Balance,85} race to 4 glory use all your units as efficiently as possible to win. one on one full on battle

Balance can be qutie unbalanced when it coems to terrain. All my guys start in water every now and then.


Top 
 Profile  
 
 Post subject: Re: Emancipate's Scripting House of Horror
 Post Posted: Sat Mar 27, 2010 11:14 pm 
Offline
User avatar

Joined: Fri May 01, 2009 9:17 pm
Posts: 119
Location: behind you eating your cookies...
I could make it so it has more land, but I don't see a point since that's why bell of dorn is there, besides if you don't do anything first round, its a round wasted. I made it to be a quick game maybe something to do while waiting for ec to start.


Top 
 Profile  
 
 Post subject: Re: Emancipate's Scripting House of Horror
 Post Posted: Sun Mar 28, 2010 3:31 am 
Offline

Joined: Thu Nov 26, 2009 4:10 am
Posts: 829
emancipate wrote:
I could make it so it has more land, but I don't see a point since that's why bell of dorn is there, besides if you don't do anything first round, its a round wasted. I made it to be a quick game maybe something to do while waiting for ec to start.

Cool.


Top 
 Profile  
 
 Post subject: Re: Emancipate's Scripting House of Horror
 Post Posted: Mon Mar 29, 2010 12:59 am 
Offline
User avatar

Joined: Fri May 01, 2009 9:17 pm
Posts: 119
Location: behind you eating your cookies...
{Script,Betreyal in Alearwyn Forest,91}

Some said the alliance between the Elves and Ents wont last. They were right.


Top 
 Profile  
 
 Post subject: Re: Emancipate's Scripting House of Horror
 Post Posted: Mon Mar 29, 2010 1:08 pm 
Offline

Joined: Thu Nov 26, 2009 4:10 am
Posts: 829
emancipate wrote:
{Script,Betreyal in Alearwyn Forest,91}

Some said the alliance between the Elves and Ents wont last. They were right.

Eman, how do grab the well?


Top 
 Profile  
 
 Post subject: Re: Emancipate's Scripting House of Horror
 Post Posted: Tue Mar 30, 2010 2:25 am 
Offline
User avatar

Joined: Fri May 01, 2009 9:17 pm
Posts: 119
Location: behind you eating your cookies...
Fight your way through the forest, stop ai from summoning more ents [they get bigger and bigger] then take the well with the spring planted somewhere behind the big critter. get 2 glory then win ^_^


Top 
 Profile  
 
Display posts from previous:  Sort by  
 
Post new topic Reply to topic  [ 14 posts ]  Go to page 1, 2  Next

Board index » Scenarios & Scripting


Who is online

Users browsing this forum: No registered users and 2 guests

 
 

 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron