Difference between revisions of "Home Guard"
From theFarWilds
Angelatheist (Talk | contribs) (New page: {{card|Home Guard.jpg|Mountain Folk|M1}} {{creature|1|3|3|3|0}} Home Guard can't move where it can't see a {D,3,1} Base. If it can't see a {D,3,1} Base at the end of the round it is destr...) |
Angelatheist (Talk | contribs) |
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{{card|Home Guard.jpg|Mountain Folk|M1}} | {{card|Home Guard.jpg|Mountain Folk|M1}} | ||
{{creature|1|3|3|3|0}} | {{creature|1|3|3|3|0}} | ||
− | Home Guard can't move where it can't see a {D | + | Home Guard can't move where it can't see a {{D|M}} Base. If it can't see a {{D|M}} Base at the end of the round it is destroyed. |
[[Category:Dwarf]] | [[Category:Dwarf]] |
Latest revision as of 12:44, 22 October 2009
Creature Stats
Stats | Domain Level | Flux Cost | Attributes | |
---|---|---|---|---|
Attack | 1 | {{{6}}} | {{{7}}} | {{{8}}} |
Hit Points | 3 | |||
Speed | 3 | |||
Vision | 3 | |||
Range | 0 |
Home Guard can't move where it can't see a Base. If it can't see a Base at the end of the round it is destroyed.