Difference between revisions of "Hook Timeline"
From theFarWilds
(New page: Category:Scripts Player clicks the Play: link Script is loaded any #include is loaded '''configGame'''() is called wait for others to join all players have joined and selected decks '...) |
|||
(3 intermediate revisions by one user not shown) | |||
Line 1: | Line 1: | ||
[[Category:Scripts]] | [[Category:Scripts]] | ||
− | Player clicks the Play: link | + | Player clicks the Play: link |
− | Script is loaded | + | game instance starts on the server |
− | any #include is loaded | + | No players are connected to the game |
− | '''configGame'''() is called | + | Script is loaded |
− | wait for | + | any #include is loaded |
− | all players have joined and selected decks | + | '''configGame'''() is called |
− | '''beforeStart'''() is called | + | map is created |
+ | wait for players to join | ||
+ | all players have joined and selected decks | ||
+ | '''beforeStart'''() is called | ||
+ | flux wells are placed | ||
+ | '''duringStart'''() is called | ||
+ | places with starting light fog are revealed to players | ||
+ | players draw their cards | ||
+ | '''afterStart'''() is called | ||
+ | Game on |
Latest revision as of 16:40, 23 April 2010
Player clicks the Play: link game instance starts on the server No players are connected to the game Script is loaded any #include is loaded configGame() is called map is created wait for players to join all players have joined and selected decks beforeStart() is called flux wells are placed duringStart() is called places with starting light fog are revealed to players players draw their cards afterStart() is called Game on