Difference between revisions of "Flux Counting"

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== Flux Counting ==
 
== Flux Counting ==
  
Flux counting is the search for synergy in cards based almost entirely off their flux cost regardless of any other synergy or strength.
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Flux counting is the search for efficiency in cards through flux cost regardless of any other synergy or strength.  
  
This is most important early when flux is limited.
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For example Hell Cat turn 1 to Dank Pit turn 2 leaves you with 0 flux. If you replaced either with a more expensive card you would delay your building drop by a turn. A weaker card might make it easier to contest your drop. So they gain direct synergy through efficiency.

Latest revision as of 21:21, 21 October 2013

Flux Counting

Flux counting is the search for efficiency in cards through flux cost regardless of any other synergy or strength.

For example Hell Cat turn 1 to Dank Pit turn 2 leaves you with 0 flux. If you replaced either with a more expensive card you would delay your building drop by a turn. A weaker card might make it easier to contest your drop. So they gain direct synergy through efficiency.