Difference between revisions of "Salvage"

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(New page: Entity starts with Flux tokens equal to its Flux cost. Entity loses a Flux token at the start of every round. If Entity is removed caster gains 1 Flux for each Flux token left on Entity....)
 
 
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Entity starts with Flux tokens equal to its Flux cost.  Entity loses a Flux token at the start of every round.  If Entity is removed caster gains 1 Flux for each Flux token left on Entity.  (The casting cost of Entities in play is reduced by 1 for every Flux token)
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Entity starts with Flux tokens equal to its Flux cost.  Entity loses a Flux token at the start of every round.  If Entity is removed from game, destroyed, or returned to hand, the caster gains 1 Flux for each Flux token left on Entity.  (The casting cost of Entities in play is reduced by 1 for every Flux token)

Latest revision as of 15:07, 6 October 2009

Entity starts with Flux tokens equal to its Flux cost. Entity loses a Flux token at the start of every round. If Entity is removed from game, destroyed, or returned to hand, the caster gains 1 Flux for each Flux token left on Entity. (The casting cost of Entities in play is reduced by 1 for every Flux token)