Difference between revisions of "Hook Timeline"
From theFarWilds
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Player clicks the Play: link | Player clicks the Play: link | ||
+ | game instance starts on the server | ||
+ | No players are connected to the game | ||
Script is loaded | Script is loaded | ||
any #include is loaded | any #include is loaded | ||
− | '''configGame'''() is called | + | '''configGame'''() is called |
− | wait for | + | map is created |
+ | wait for players to join | ||
all players have joined and selected decks | all players have joined and selected decks | ||
'''beforeStart'''() is called | '''beforeStart'''() is called | ||
− | |||
flux wells are placed | flux wells are placed | ||
+ | '''duringStart'''() is called | ||
+ | places with starting light fog are revealed to players | ||
players draw their cards | players draw their cards | ||
'''afterStart'''() is called | '''afterStart'''() is called | ||
+ | Game on |
Latest revision as of 16:40, 23 April 2010
Player clicks the Play: link game instance starts on the server No players are connected to the game Script is loaded any #include is loaded configGame() is called map is created wait for players to join all players have joined and selected decks beforeStart() is called flux wells are placed duringStart() is called places with starting light fog are revealed to players players draw their cards afterStart() is called Game on