Difference between revisions of "Mog"

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This is a test to see if this kind of thing will be fun.
 
This is a test to see if this kind of thing will be fun.
  
'''Please only play if you are ok with things going wrong since this is an *Alpha* version. Not even good enough to call beta yet.'''
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'''Please only play if you are ok with things going wrong since this is an *Beta* version. '''
  
 
This is a game on a large map.  
 
This is a game on a large map.  
 
The game is persistent lasting weeks. It doesn't end until the world is reset by the admins.
 
The game is persistent lasting weeks. It doesn't end until the world is reset by the admins.
 
There is no passing.
 
There is no passing.
There is a new round every 15 seconds.
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There is a new round every 2 hours.
 
Each player has an avatar on the map.  
 
Each player has an avatar on the map.  
 
Anytime your avatar moves you lose all your flux.
 
Anytime your avatar moves you lose all your flux.
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If you are not connected or your avatar isn't near than your Figures will attack any enemy that they see.
 
If you are not connected or your avatar isn't near than your Figures will attack any enemy that they see.
  
The object is still to control the most Flux Wells. Every round you get a point for each flux well you control.  
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== Goal and Prizes ==
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The object is to control the most Flux Wells for the longest amount of time. Every round you get a glory for each flux well you control. For every 100 glory you get a point. Everyone's points are show in the lobby. This list is updated every hour.
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Your points determine how much of the prize pool you get. The more points you have the bigger your share of the pool is. If you added phantoms you must pay for them out of your prize award.
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The prize pool is determined by what cards were added to the Game. The prize pool is just the sum of the value of all the cards added by players.  So the more people are adding to the world the more you will win for gaining points.
  
 
There is a list of high scores in the Mog lobby.
 
There is a list of high scores in the Mog lobby.
  
==============
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== Adding Cards ==
You will get random cards for now.
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Click Add Cards to add cards to your deck in the Wilds. These cards will be taken from your collection. You will no longer own these cards. The value of these cards will be added to the prize pool.
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If you add Phantom cards your potential prize will be less. It will go down by 4g for each common phantom, 16g for each uncommon and 42g for each rare.
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Keep in mind that if you build a nice base and it lasts till the next week you will get more prizes from that week so adding phantoms is worth it even if it reduces this weeks prize to 0.
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== Adding Time ==
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Each player gets 1 round a day. They can take this round at any time. If they don't take it one day the round is rolled over to the next day.
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If you run out of rounds you can add time in the lobby. Every 2 power gives you an extra round for that day.
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== Random Facts ==
  
 
You are on a team with your guild.
 
You are on a team with your guild.
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You can queue up movements or attacks for guys. You can just say move to this distant place and it will make its way over there.
  
 
If your avatar dies he respawns at a random base of yours.
 
If your avatar dies he respawns at a random base of yours.
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Corpse and Ruins are removed after 100 rounds.
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You can tell the controller of things if you look at the artist field on the big card.

Latest revision as of 16:20, 6 January 2010

This is a test to see if this kind of thing will be fun.

Please only play if you are ok with things going wrong since this is an *Beta* version.

This is a game on a large map. The game is persistent lasting weeks. It doesn't end until the world is reset by the admins. There is no passing. There is a new round every 2 hours. Each player has an avatar on the map. Anytime your avatar moves you lose all your flux. You can only see and effect the 13 spaces around your avatar. Entities only affect things within 13 spaces. World Enchantments Remember where they were cast from. World Enchantments also only affect things within 13 spaces.

If you are not connected or your avatar isn't near than your Figures will attack any enemy that they see.

Contents

Goal and Prizes

The object is to control the most Flux Wells for the longest amount of time. Every round you get a glory for each flux well you control. For every 100 glory you get a point. Everyone's points are show in the lobby. This list is updated every hour.

Your points determine how much of the prize pool you get. The more points you have the bigger your share of the pool is. If you added phantoms you must pay for them out of your prize award.

The prize pool is determined by what cards were added to the Game. The prize pool is just the sum of the value of all the cards added by players. So the more people are adding to the world the more you will win for gaining points.

There is a list of high scores in the Mog lobby.

Adding Cards

Click Add Cards to add cards to your deck in the Wilds. These cards will be taken from your collection. You will no longer own these cards. The value of these cards will be added to the prize pool.

If you add Phantom cards your potential prize will be less. It will go down by 4g for each common phantom, 16g for each uncommon and 42g for each rare.

Keep in mind that if you build a nice base and it lasts till the next week you will get more prizes from that week so adding phantoms is worth it even if it reduces this weeks prize to 0.

Adding Time

Each player gets 1 round a day. They can take this round at any time. If they don't take it one day the round is rolled over to the next day.

If you run out of rounds you can add time in the lobby. Every 2 power gives you an extra round for that day.

Random Facts

You are on a team with your guild.

You can queue up movements or attacks for guys. You can just say move to this distant place and it will make its way over there.

If your avatar dies he respawns at a random base of yours.

Corpse and Ruins are removed after 100 rounds.

You can tell the controller of things if you look at the artist field on the big card.