Difference between revisions of "Home Guard"

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(New page: {{card|Home Guard.jpg|Mountain Folk|M1}} {{creature|1|3|3|3|0}} Home Guard can't move where it can't see a {D,3,1} Base. If it can't see a {D,3,1} Base at the end of the round it is destr...)
 
 
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{{card|Home Guard.jpg|Mountain Folk|M1}}
 
{{card|Home Guard.jpg|Mountain Folk|M1}}
 
{{creature|1|3|3|3|0}}
 
{{creature|1|3|3|3|0}}
Home Guard can't move where it can't see a {D,3,1} Base.  If it can't see a {D,3,1} Base at the end of the round it is destroyed.
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Home Guard can't move where it can't see a {{D|M}} Base.  If it can't see a {{D|M}} Base at the end of the round it is destroyed.
 
[[Category:Dwarf]]
 
[[Category:Dwarf]]

Latest revision as of 12:44, 22 October 2009




Creature Stats

Home Guard
Stats Domain Level Flux Cost Attributes
Attack 1 {{{6}}} {{{7}}} {{{8}}}
Hit Points 3
Speed 3
Vision 3
Range 0


Home Guard can't move where it can't see a M Domain.png Base. If it can't see a M Domain.png Base at the end of the round it is destroyed.