Difference between revisions of "Salvage"
From theFarWilds
Angelatheist (Talk | contribs) (New page: Entity starts with Flux tokens equal to its Flux cost. Entity loses a Flux token at the start of every round. If Entity is removed caster gains 1 Flux for each Flux token left on Entity....) |
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− | Entity starts with Flux tokens equal to its Flux cost. Entity loses a Flux token at the start of every round. If Entity is removed caster gains 1 Flux for each Flux token left on Entity. (The casting cost of Entities in play is reduced by 1 for every Flux token) | + | Entity starts with Flux tokens equal to its Flux cost. Entity loses a Flux token at the start of every round. If Entity is removed from game, destroyed, or returned to hand, the caster gains 1 Flux for each Flux token left on Entity. (The casting cost of Entities in play is reduced by 1 for every Flux token) |
Latest revision as of 15:07, 6 October 2009
Entity starts with Flux tokens equal to its Flux cost. Entity loses a Flux token at the start of every round. If Entity is removed from game, destroyed, or returned to hand, the caster gains 1 Flux for each Flux token left on Entity. (The casting cost of Entities in play is reduced by 1 for every Flux token)