Difference between revisions of "Bone Fortress"

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Consider the case when Bone fortress is at 0 HP or less and a creature within sight has also has 0 or less HP. If the creature was created first, the creature's death will resolve first, and the Bone fortress will get +1 HP. If the Bone Fortress was created first, the Bone Fortress will be destroyed and then the creature's death will resolve.
 
Consider the case when Bone fortress is at 0 HP or less and a creature within sight has also has 0 or less HP. If the creature was created first, the creature's death will resolve first, and the Bone fortress will get +1 HP. If the Bone Fortress was created first, the Bone Fortress will be destroyed and then the creature's death will resolve.
  
 +
--[[User:Keyser|Keyser]] 20:26, 17 September 2009 (UTC)
 
== More Questions? ==
 
== More Questions? ==
  
 
To ask questions about this card, please visit this [http://thefarwilds.com/forum/viewtopic.php?f=4&t=561 thread]
 
To ask questions about this card, please visit this [http://thefarwilds.com/forum/viewtopic.php?f=4&t=561 thread]

Revision as of 20:26, 17 September 2009




Building Stats

Bone Fortress
Stats Domain Level Flux Cost Attributes
Attack 0 Salvage {{{7}}} {{{8}}}
Hit Points 3
Speed 0
Vision 2
Range 0


Gives {D,4,1} Domain.

Bone Fortress gains a +1 Max Health token anytime a Creature is destroyed within its sight.

Specifics of Operation

Consider the case when Bone fortress is at 0 HP or less and a creature within sight has also has 0 or less HP. If the creature was created first, the creature's death will resolve first, and the Bone fortress will get +1 HP. If the Bone Fortress was created first, the Bone Fortress will be destroyed and then the creature's death will resolve.

--Keyser 20:26, 17 September 2009 (UTC)

More Questions?

To ask questions about this card, please visit this thread