Difference between revisions of "Location Functions"

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[[Scripting]]
+
[[Category:Scripts]]
  
  bool isValid();
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== Constructors ==
 +
  Location createLocation( int x, int y );
 +
 
 +
== Methods ==
 
  bool isAloft();  
 
  bool isAloft();  
 
  // false if an Aloft guy is grounded after melee
 
  // false if an Aloft guy is grounded after melee
 +
 +
bool isValid();

Revision as of 20:35, 3 April 2010


Constructors

Location createLocation( int x, int y );

Methods

bool isAloft(); 
// false if an Aloft guy is grounded after melee

bool isValid();