Difference between revisions of "Bone Fortress"
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Consider the case when Bone fortress is at 0 HP or less and a creature within sight has also has 0 or less HP. If the creature was created first, the creature's death will resolve first, and the Bone fortress will get +1 HP. If the Bone Fortress was created first, the Bone Fortress will be destroyed and then the creature's death will resolve. | Consider the case when Bone fortress is at 0 HP or less and a creature within sight has also has 0 or less HP. If the creature was created first, the creature's death will resolve first, and the Bone fortress will get +1 HP. If the Bone Fortress was created first, the Bone Fortress will be destroyed and then the creature's death will resolve. | ||
+ | --[[User:Keyser|Keyser]] 20:26, 17 September 2009 (UTC) | ||
== More Questions? == | == More Questions? == | ||
To ask questions about this card, please visit this [http://thefarwilds.com/forum/viewtopic.php?f=4&t=561 thread] | To ask questions about this card, please visit this [http://thefarwilds.com/forum/viewtopic.php?f=4&t=561 thread] |
Revision as of 20:26, 17 September 2009
Building Stats
Stats | Domain Level | Flux Cost | Attributes | |
---|---|---|---|---|
Attack | 0 | Salvage | {{{7}}} | {{{8}}} |
Hit Points | 3 | |||
Speed | 0 | |||
Vision | 2 | |||
Range | 0 |
Gives {D,4,1} Domain.
Bone Fortress gains a +1 Max Health token anytime a Creature is destroyed within its sight.
Specifics of Operation
Consider the case when Bone fortress is at 0 HP or less and a creature within sight has also has 0 or less HP. If the creature was created first, the creature's death will resolve first, and the Bone fortress will get +1 HP. If the Bone Fortress was created first, the Bone Fortress will be destroyed and then the creature's death will resolve.
--Keyser 20:26, 17 September 2009 (UTC)
More Questions?
To ask questions about this card, please visit this thread