Flux Counting
From theFarWilds
Flux Counting
Flux counting is the search for synergetic efficiency in cards based entirely off their flux cost regardless of any other synergy or strength.
For example Hell Cat turn 1 to Dank Pit turn 2 leaves you with 0 flux. If you replaced either with a more expensive card you would delay your building drop by a turn. A weaker card might make it easier to contest your drop. So they gain direct synergy through efficiency.