Defenders of Karkzor
From theFarWilds
Revision as of 19:24, 25 August 2009 by Angelatheist (Talk | contribs)
One of the Starter Armies:
Buildings:
1x Magnetite Beacon
2x Ord Stone
2x Earthworks
1x Exhausted Mine
4x Dwarven Hall
1x Heart of the Mountain
1x Hadarck's Fort
Creatures:
1x Stone Mason
1x Geomantic Trickster
1x Clay Ram
1x Epic Veteran
2x Shield Warrior
1x Apprentice Timesap
1x Animate Boulder
2x Axe Captain
1x Ulg Turtle
1x Dag Cannon
3x Dwarven Warrior
3x Home Guard
1x Craig Scout
Enchantments:
1x Bard's Inspiration
1x Tales of Yore
1x Barrier Peaks
1x Horns to Hide
1x Flash Powder
1x Force Fence
3x Iron Gate
1x Mountain Blessing
Spells:
2x Volcano
1x Manipulation
1x Disenchant