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 Post subject: Re: Balance Week
 Post Posted: Wed Jun 02, 2010 2:22 pm 
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Joined: Mon Mar 23, 2009 10:20 am
Posts: 235
I agree with all the nerfs, but i still think Tap the flux line is too cheap.


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 Post subject: Re: Balance Week
 Post Posted: Wed Jun 02, 2010 8:15 pm 
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Joined: Thu Nov 26, 2009 4:10 am
Posts: 829
jed wrote:
Treetop: "Enchant World
One random desert or grass space you can see is {A,Greened} at the end of the round.
Gives {D,1,1} Domain if at least 5 forests are revealed to you."

Tap the Flux Line: 3MMX
Cathedral: 4hp
Observatory: 4hp


Good nerfs and all, but now Treetop's too strong (not OP yet, but getting close). This guarantees 1 Sylvan Domain. Now it's almost like Trade Routes, except 1 flux more and only for you (not to mention Tree Decks will run rampant). If you're going to make Treetop like this, I say change required Forests to 7.


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 Post subject: Re: Balance Week
 Post Posted: Wed Jun 02, 2010 9:30 pm 
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Joined: Fri Nov 13, 2009 8:26 am
Posts: 139
I'm inclined to think the new treetop is OP. my suggestion affects several cards:

TREETOP DOMINION
* zero domain
* four flux
* gives 1S if at least five forests are controlled

KUDZU
* 1S domain

VALEDUNE ARBORIST
* two flux
* foreststride
* two health? or some other smaller buff?

TRUNK HERMIT
* foreststride

WIDER WOODS
* three flux

arguably, more sylvan creatures should get foreststride. I think this could be done if my other idea of making key enchants/buildings reveal to opponents were adopted (which would be a nerf to loyal wilds, amongst other things).


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 Post subject: Re: Balance Week
 Post Posted: Wed Jun 02, 2010 10:58 pm 
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Joined: Mon Jul 27, 2009 6:30 pm
Posts: 281
Location: Atmosphere of Magisteria
Well I am angry, hurt, and disappointed with all of these BLASTED changes! ;)

But, I still appreciate all of the hard work and dedication that has allowed this game to steadily improve during the last year. :)

Now get out there and defeat someone with these newly "buffed" cards peeps! :!:

Sagely,

DarkJello :evil:

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 Post subject: Re: Balance Week
 Post Posted: Wed Jun 02, 2010 11:47 pm 
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Posts: 829
DarkJello wrote:
Well I am angry, hurt, and disappointed with all of these BLASTED changes!


Agreed. Treetops and Oberservers esp.


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 Post subject: Re: Balance Week
 Post Posted: Fri Jun 04, 2010 4:11 am 
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Joined: Sun Mar 22, 2009 8:28 am
Posts: 2
i think the obs is too crazy good now


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 Post subject: Re: Balance Week
 Post Posted: Fri Jun 04, 2010 5:29 am 
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Joined: Fri Nov 13, 2009 8:26 am
Posts: 139
I don't know if this is worthwhile for the game, but, as a test, I'd be curious to see if some of the (admittedly creative) decks with a second domain observatory are viable with the old observatory.


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 Post subject: Re: Balance Week
 Post Posted: Fri Jun 04, 2010 12:06 pm 
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Joined: Mon Mar 23, 2009 10:20 am
Posts: 235
....and I still think cathedral has too much health. But 4 is MUCH better then 5:)


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 Post subject: Re: Balance Week
 Post Posted: Fri Jun 04, 2010 5:20 pm 
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Joined: Tue Jan 08, 2008 2:07 am
Posts: 1045
Observatory no longer gives domain. Costs 2IX

Treetop:
"Enchant World
Gives {D,1,1} Domain if at least 5 forests are revealed to you, otherwise one random desert or grass space you can see is {A,Greened} at the end of the round."


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 Post subject: Re: Balance Week
 Post Posted: Fri Jun 04, 2010 5:27 pm 
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Joined: Mon Mar 29, 2010 2:37 am
Posts: 359
jed wrote:
Observatory no longer gives domain.


In other words... "CI players have 3 options: Give their opponents free domain. Give their opponents free flux. Play with nothing but Imperial Keeps."

To think this all began with me asking for a decent CI domain source...

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