Login    Forum    Search    FAQ

Board index » Card Discussion




Post new topic Reply to topic  [ 21 posts ]  Go to page 1, 2, 3  Next
Author Message
 Post subject: Pine Ent
 Post Posted: Thu Jan 15, 2009 9:53 pm 
Offline

Joined: Fri Oct 31, 2008 4:21 pm
Posts: 265
Location: California
Pine ent is a little overpowered. It's 2/3, and heal 1. It costs the same as a Medium of the 3rd Circle, but has greater endurance. It needs to lose a HP (pine is a soft wood after all).


Top 
 Profile  
 
 Post subject: Re: Pine Ent
 Post Posted: Thu Jan 15, 2009 10:46 pm 
Offline
Developer

Joined: Fri Mar 14, 2008 3:52 pm
Posts: 97
Crazy idea :)


Top 
 Profile  
 
 Post subject: Re: Pine Ent
 Post Posted: Fri Jan 16, 2009 12:30 am 
Offline

Joined: Sat Nov 01, 2008 2:51 am
Posts: 584
Location: Madison, WI
It's 2/3 now? I thought it was 2/4... >.>

Regardless, I have yet to dominate a game with this guy... he always seems to get killed shortly after I cast him. I only play with one though... maybe things would be different if I had three. :-D


Top 
 Profile  
 
 Post subject: Re: Pine Ent
 Post Posted: Fri Jan 16, 2009 12:49 am 
Offline

Joined: Tue Nov 04, 2008 12:05 am
Posts: 385
Location: South of Sanity
I think the HEAL ability intimidates a lot of people so they want it off the board ASAP... It's a huge kick-me sign in a lot of peoples minds.


Top 
 Profile  
 
 Post subject: Re: Pine Ent
 Post Posted: Sat Jan 17, 2009 12:27 am 
Offline

Joined: Fri Oct 31, 2008 4:21 pm
Posts: 265
Location: California
MistStlkr wrote:
I think the HEAL ability intimidates a lot of people so they want it off the board ASAP... It's a huge kick-me sign in a lot of peoples minds.


I had one camping outside my base when I was overun. Kept killing my low-end creatures, and healing the damage I did to it. I was also screwd by the map there, but it should lose a HP considering that it heals.

Also, it is 2/4- I was going to suggest making it 2/3


Top 
 Profile  
 
 Post subject: Re: Pine Ent
 Post Posted: Tue Jan 20, 2009 1:31 am 
Offline

Joined: Sun Nov 02, 2008 10:04 pm
Posts: 348
I would tend to agree that it's underpriced/overpowered, either one fewer hp or one more flux cost would seem appropriate.

And they tend not to last long because they're such a huge threat...


Top 
 Profile  
 
 Post subject: Re: Pine Ent
 Post Posted: Tue Jan 20, 2009 12:04 pm 
Offline
Developer

Joined: Fri Mar 14, 2008 3:52 pm
Posts: 97
Guys just compare it eith cricket.
For example I have only naturalist in my sylvan deck, who have more than 2 damage )


Top 
 Profile  
 
 Post subject: Re: Pine Ent
 Post Posted: Tue Jan 20, 2009 2:26 pm 
Offline

Joined: Sun Nov 02, 2008 10:04 pm
Posts: 348
I do compare it against the cricket, which costs 5 flux, must be cast at a base, and doesn't have foreststride. 2 damage is the same, 2 hp/2 armor is roughly equivalent to 4 hp/1 heal.

My comment of one less hp or one more flux seems pretty valid when doing your comparison.


Top 
 Profile  
 
 Post subject: Re: Pine Ent
 Post Posted: Tue Jan 20, 2009 4:06 pm 
Offline
Developer

Joined: Fri Mar 14, 2008 3:52 pm
Posts: 97
To kill ent - 1 unit with 4 damage (or spell)
cricket - 1 unit with 4 damage. It's ok. :)
unit with 3 damage kills ent and cricket in 2 turns.
Unit with 2 damage kills ent in 3 turns and CAN'T kill cricket.
And if you kicking Pine ent with several weak creatures 1 heal is almost nothing.
Usually heal is same as +1( or +2) max HP.


Top 
 Profile  
 
 Post subject: Re: Pine Ent
 Post Posted: Tue Jan 20, 2009 5:42 pm 
Offline

Joined: Sun Nov 02, 2008 10:04 pm
Posts: 348
you're proving my point again. we're talking about equal footing here, a creature with 2 attack would not be able to kill a pine ent either. With one exception (mana lion), all 2 attack creatures have 5 or less hp (most have 4 or less) and would lose to a pine ent 1 v 1.

As for 1 attack creatures, they don't have a prayer against a pine ent. Even two wouldn't be able to take down a pine ent. You'd need three creatures to take one down.

This is also ignoring how much easier it is to kill a cricket with spells, enchantments, and special abilities.

I still maintain that a pine ent is much better than a cricket on a flux-cost basis.


Top 
 Profile  
 
Display posts from previous:  Sort by  
 
Post new topic Reply to topic  [ 21 posts ]  Go to page 1, 2, 3  Next

Board index » Card Discussion


Who is online

Users browsing this forum: No registered users and 12 guests

 
 

 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: