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 Post subject: Two critters on one spot
 Post Posted: Fri Aug 14, 2009 6:23 pm 
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Joined: Thu Jul 16, 2009 2:21 am
Posts: 17
Attacked the enemy Stone Mauler with my own Mauler and did not specify a hex to attack from. The autopath put it in the same hex as my Hellcat...looks like he is riding the cat!

Image

Next turn I clicked that hex with both critters in it. Mauler's picture came up, but the hellcat's range grid was highlighted and the Hellcat moved. Mauler moved fine afterwards as well.

On a side note, this would make an interesting enchantment: Saddle


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 Post subject: Re: Two critters on one spot
 Post Posted: Fri Aug 14, 2009 8:05 pm 
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Joined: Tue Jan 08, 2008 2:07 am
Posts: 1045
Where did the mauler start from?


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 Post subject: Re: Two critters on one spot
 Post Posted: Fri Aug 14, 2009 8:17 pm 
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Joined: Thu Jul 16, 2009 2:21 am
Posts: 17
Below and left of the cat. I distinctly remember the hex to the left of the cat highlighting as a potential attack hex and just clicked the enemy mauler to let it auto choose (which is exactly what I did with the cat as well the action prior). It ran right through that hex to the left of the cat and entered the cat's hex and attacked.


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 Post subject: Re: Two critters on one spot
 Post Posted: Fri Aug 14, 2009 9:32 pm 
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Joined: Sun Nov 02, 2008 10:04 pm
Posts: 348
I noticed something like this happening the other day too, only it was a Wilds game.


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 Post subject: Re: Two critters on one spot
 Post Posted: Fri Aug 14, 2009 9:54 pm 
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Joined: Thu May 28, 2009 12:08 am
Posts: 173
I wonder if this is related the the bug I posted that is causing buildings that cannot actually be attacked to register as attackable:

viewtopic.php?f=2&t=1107&p=5314#p5314


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 Post subject: Re: Two critters on one spot
 Post Posted: Fri Aug 14, 2009 10:05 pm 
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Joined: Tue Jan 08, 2008 2:07 am
Posts: 1045
ok this should be fixed. let me know if you see other weird issues.


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