Difference between revisions of "Flux"

From theFarWilds
Jump to: navigation, search
Line 2: Line 2:
  
 
[[Image:control.jpg|frame|left|Dwarven Hall, Flux Well and Area controlled by you.]] [[Image:FluxPoint.jpg|right]]
 
[[Image:control.jpg|frame|left|Dwarven Hall, Flux Well and Area controlled by you.]] [[Image:FluxPoint.jpg|right]]
Flux is a measure of magical energy that you use to cast spells and pay for other effects such as special abilities. Every player gains 2 flux before start of every [[Round]]. You can gain extra flux by controlling Flux Wells. Flux Wells are controlled by the player that controls the space the flux well is in. Each flux well you control also gives you 1 flux a Round.
+
'''Flux''' is a measure of magical energy that you use to cast spells and pay for other effects such as special abilities. Every player gains 2 flux before start of every [[Round]].
 +
 
 +
'''Flux Well'''s are special objects on map. You can gain extra Flux by controlling Flux Wells. Flux Wells are controlled by the player that [[Control|controls the space]] the Flux Well is in. Each Flux Well you control also gives you 1 flux a Round.
  
 
The person that controls the most Flux Wells at the end of any round gains 2 Glory.
 
The person that controls the most Flux Wells at the end of any round gains 2 Glory.
  
 
[[Category:Rules]]
 
[[Category:Rules]]

Revision as of 01:31, 11 August 2010

Flux & Flux Wells:

Dwarven Hall, Flux Well and Area controlled by you.
FluxPoint.jpg

Flux is a measure of magical energy that you use to cast spells and pay for other effects such as special abilities. Every player gains 2 flux before start of every Round.

Flux Wells are special objects on map. You can gain extra Flux by controlling Flux Wells. Flux Wells are controlled by the player that controls the space the Flux Well is in. Each Flux Well you control also gives you 1 flux a Round.

The person that controls the most Flux Wells at the end of any round gains 2 Glory.