Config Functions
From theFarWilds
Scripting Config Game Functions. You can only call these from inside configGame(). See Script Functions
void addAIPlayer(string PlayerName,string Avatar,int teamID); // all parameters are ignored for now void setMapSize(int x,int y) // 3 to 17 void setNumPlayers(int) // from 1 to 4 void setGloryGoal(int) void setMapSeed(int seed) // you can set this if you always want the script to be on the same map void setNumFluxWells(int numberOfWells) void dontNeedDecks(); // wont ask the player to set a deck when they join