Config Functions
From theFarWilds
These config functions may only be called from inside configGame().
Methods
void addAIPlayer( string name, string avatar, int team ); // all parameters are ignored for now void setMapSize( int x, int y ); // 3 <= x <= 17 // 3 <= y <= 17 void setNumPlayers( int numPlayers ); // 1 <= n <= 4 void setGloryGoal( int gloryGoal ); void setMapSeed( int mapSeed ); // you can set this if you always want the script to be on the same map void setNumFluxWells( int numFluxWells ); void dontNeedDecks(); // won't ask the player to set a deck when they join void setTurnTime(int timeInSec); void setPlayerTimeLimit(int timeInSec); // time limit for the whole game