Login    Forum    Search    FAQ

Board index » Suggestion Box




Post new topic Reply to topic  [ 12 posts ]  Go to page Previous  1, 2
Author Message
 Post subject: Re: Keep Card Notifications
 Post Posted: Wed Sep 02, 2009 7:26 pm 
Offline

Joined: Thu Mar 19, 2009 10:28 pm
Posts: 64
the 2 main obstacles in the way of keep cards firing are, in order of importance:

1. 4-player drafts are way less fun than 6 or 8-player
2. free is a way better price than 10 bucks

so, if i have the opportunity/choice, i will always try to organize a free 6 or 8 player draft when i have time to draft instead of trying to play keep cards.


Top 
 Profile  
 
 Post subject: Re: Keep Card Notifications
 Post Posted: Tue Sep 08, 2009 3:19 pm 
Offline
The Dark Platypus
User avatar

Joined: Fri Jun 12, 2009 12:48 am
Posts: 951
Would be cool if there was an 8 player keep cards option...

_________________
Altren wrote:
I agree with Keyser, and that's what I'm planning to implement actually.

|| The Rise of the DCC | Plasmatium Netherious | Tastes Like Chicken | The Astridian Conspiracy ||

Guild -> | Platypus Rising|


Top 
 Profile  
 
Display posts from previous:  Sort by  
 
Post new topic Reply to topic  [ 12 posts ]  Go to page Previous  1, 2

Board index » Suggestion Box


Who is online

Users browsing this forum: No registered users and 27 guests

 
 

 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron