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 Post subject: interface improvements
 Post Posted: Tue Aug 11, 2009 7:17 pm 
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The Dark Platypus
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Joined: Fri Jun 12, 2009 12:48 am
Posts: 951
Could we have more colors than yellow/green/red?
I'd like a way to know which "red" players are also "sim" players.

Red = in game.
Orange = in game/not sim
Yellow = out of game/not sim
Green = out of game/sim

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Altren wrote:
I agree with Keyser, and that's what I'm planning to implement actually.

|| The Rise of the DCC | Plasmatium Netherious | Tastes Like Chicken | The Astridian Conspiracy ||

Guild -> | Platypus Rising|


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 Post subject: Re: interface improvements
 Post Posted: Tue Aug 11, 2009 9:01 pm 
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Joined: Tue Jun 09, 2009 7:21 pm
Posts: 76
Also,

I would like to add that perhaps someone who is similarly ranked but not eligible for ladder (uncertainty too high)... should not be marked as similar.


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