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 Post subject: seething arcosaur
 Post Posted: Fri Jun 25, 2010 4:52 am 
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Joined: Tue Jan 19, 2010 1:29 am
Posts: 53
opponent played seething arcosaur
i attacked arcosaur with astridian diplomat
arcosaur undims
aqrcosaur attacks astridian diplomat
i cast cull of the weak
arcosaur undims <---- that is a bug i think


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 Post subject: Re: seething arcosaur
 Post Posted: Fri Jun 25, 2010 4:07 pm 
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Joined: Fri Mar 27, 2009 8:01 pm
Posts: 526
Archosaur says always when takes dmg, undims.
Since he was down on 2HP he took dmg from the Cull thus undimmed.


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 Post subject: Re: seething arcosaur
 Post Posted: Fri Jun 25, 2010 4:13 pm 
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The Dark Platypus
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Joined: Fri Jun 12, 2009 12:48 am
Posts: 951
Cull says "loses 2 health". I believe that's different from damage, as creatures that can't take damage, such as Tortured Ghost and Vampiric Manticore, can lose health. This can be seen if you move a Ghost over water, if you use Essene Conduit on a creature that can't take damage, and if you cast Cull on a Ghost or Manti that's at two health or less (say, with a Creeping Gloom).

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Altren wrote:
I agree with Keyser, and that's what I'm planning to implement actually.

|| The Rise of the DCC | Plasmatium Netherious | Tastes Like Chicken | The Astridian Conspiracy ||

Guild -> | Platypus Rising|


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 Post subject: Re: seething arcosaur
 Post Posted: Sat Jun 26, 2010 12:43 pm 
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Joined: Tue Jan 19, 2010 1:29 am
Posts: 53
Keyser wrote:
Cull says "loses 2 health". I believe that's different from damage, as creatures that can't take damage, such as Tortured Ghost and Vampiric Manticore, can lose health. This can be seen if you move a Ghost over water, if you use Essene Conduit on a creature that can't take damage, and if you cast Cull on a Ghost or Manti that's at two health or less (say, with a Creeping Gloom).


thank you keyser...
thats why i think the arcosaur-cull is a bug


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 Post subject: Re: seething arcosaur
 Post Posted: Sat Jun 26, 2010 3:26 pm 
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Joined: Thu Nov 26, 2009 4:10 am
Posts: 829
Yeah, loss of health is like getting sick. Taking damage is like getting kicked by Chuck Norris.


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 Post subject: Re: seething arcosaur
 Post Posted: Thu Jul 08, 2010 1:54 pm 
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Joined: Tue Jan 08, 2008 2:07 am
Posts: 1045
Fixed in next update


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