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 Post subject: Re: Kingdom/Raid is bugged list
 Post Posted: Sun Aug 22, 2010 8:26 pm 
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Joined: Fri Nov 13, 2009 8:26 am
Posts: 139
I can no longer beat nayen or grug's kingdoms because the AI stops playing, times out (after two hours), and the game still doesn't end.


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 Post subject: Re: Kingdom/Raid is bugged list
 Post Posted: Mon Aug 23, 2010 12:38 pm 
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Joined: Fri Mar 27, 2009 8:01 pm
Posts: 526
2 hours?
that sounds more like a war, than raid ..
are their kingdoms really that powerful, after what - 5 days? damn, why should anyone else start trying to play ... they'll just come and collect everything others get with such an armies .. :(


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 Post subject: Re: Kingdom/Raid is bugged list
 Post Posted: Mon Aug 23, 2010 6:46 pm 
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Joined: Fri Nov 13, 2009 8:26 am
Posts: 139
problem: I raid someone who has lots of acorns. I then create an alt and raid myself. the alt has lots of acorns in its vault and there is no "trail" for the person I raided to find my alt.

solution: only list kingdoms with more than zero acorns in their vault in the sidebar. order by vault size, descending.

problem: only one person ever has acorns.

solution: vault acorns should increase -- e.g., +1 acorn per time (T1). vault acorns should pay interest (I1) into "real" acorns per time (T2). raids should always cost (N1) acorns. successful raids should get investment (N1) back and an additional reward of (P1) percent of target's vault. failed raids should add (N1) acorns to target's vault.

problem: raiding, minus the bugs, is too easy (due largely to weaknesses in AI).

solution: let players create a suite of (K1) kingdoms. any given raid will randomly choose one of these kingdoms.


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 Post subject: Re: Kingdom/Raid is bugged list
 Post Posted: Mon Aug 23, 2010 7:00 pm 
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Joined: Thu Nov 26, 2009 4:10 am
Posts: 829
Updated.


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 Post subject: Re: Kingdom/Raid is bugged list
 Post Posted: Mon Aug 23, 2010 10:24 pm 
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Joined: Thu Nov 26, 2009 4:10 am
Posts: 829
I raided a kingdom today. The game subtracted 200 acorns prior to the start of the game, but I never got the acorns back after I beat the raid. I want my nuts back! That was my second bushel of 200 I lost to a bug! (400 total!)


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 Post subject: Re: Kingdom/Raid is bugged list
 Post Posted: Tue Aug 24, 2010 4:36 am 
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The Dark Platypus
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Joined: Fri Jun 12, 2009 12:48 am
Posts: 951
solution: get rid of the alt problem.

solution: you must have a kingdom to raid a kingdom.. (otherwise, no one can raid back...that's why the vaults are at 0)

_________________
Altren wrote:
I agree with Keyser, and that's what I'm planning to implement actually.

|| The Rise of the DCC | Plasmatium Netherious | Tastes Like Chicken | The Astridian Conspiracy ||

Guild -> | Platypus Rising|


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 Post subject: Re: Kingdom/Raid is bugged list
 Post Posted: Tue Aug 24, 2010 6:00 am 
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Joined: Sat Aug 29, 2009 7:08 pm
Posts: 33
it costs between 60-100 acorto move something. I moved something then left and when i came back, iwasnt moved and i lost my acorns:(


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 Post subject: Re: Kingdom/Raid is bugged list
 Post Posted: Tue Aug 24, 2010 6:52 am 
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The Dark Platypus
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Joined: Fri Jun 12, 2009 12:48 am
Posts: 951
I raided Huger's kingdom with my 200 acorn fee. The raid didn't pay me the acorn prize when i won.

_________________
Altren wrote:
I agree with Keyser, and that's what I'm planning to implement actually.

|| The Rise of the DCC | Plasmatium Netherious | Tastes Like Chicken | The Astridian Conspiracy ||

Guild -> | Platypus Rising|


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 Post subject: Re: Kingdom/Raid is bugged list
 Post Posted: Tue Aug 24, 2010 6:53 am 
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The Dark Platypus
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Joined: Fri Jun 12, 2009 12:48 am
Posts: 951
I tried to change terrain... and it locked up the kingdom screen, so I can't do anything at all in the kingdom

_________________
Altren wrote:
I agree with Keyser, and that's what I'm planning to implement actually.

|| The Rise of the DCC | Plasmatium Netherious | Tastes Like Chicken | The Astridian Conspiracy ||

Guild -> | Platypus Rising|


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 Post subject: Re: Kingdom/Raid is bugged list
 Post Posted: Tue Aug 24, 2010 4:15 pm 
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Joined: Fri Nov 13, 2009 8:26 am
Posts: 139
the way that "Points" is calculated is broken. often, when I remove stuff, my "Points" goes up.


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